|This article is about the current version of DF.|
Shrines (Å) are a type of site, functioning identically to a lair. They consist of cubic open spaces decorated with pillars and some smoothed floors. Bronze colossuses, titans, and sometimes also demons make their homes at shrines, and they will aggressively defend their territory when approached. Shrines will often be littered with the corpses of past adventurers who tried to fight their inhabitants but failed.
A shrine can be discovered in adventurer mode either by travelling or by asking local people about either the surrounding area, or local beasts. As you approach the site, the beast living there will charge at you the moment it notices your presence, making stealth an attractive choice when setting foot near a shrine.
Not to be confused with the small religious locations at civilized sites.
|"Shrine (megabeast)" in other Languages
|General||World Generation (Basic / Advanced / Rejections) • Map legend|
Climate • Surroundings • Civilization • Holdings • Calendar • World activities
|Biomes||Chasm • Desert • Forest • Glacier • Grassland • Lake • Mountain |
Murky pool • Ocean • River • Savanna • Shrubland • Tundra • Wetland
|Underground||Cavern • Magma sea • Underworld|
|Features||Aquifer • Brook • Deep pit • Island • Magma pool |
Passage • Road • Tunnel • Volcano • Waterfall
|Sites||Camp • Castle • Cave • Dark fortress • Dark pits • Forest retreat • Fort • Fortress|
Hamlet • Hillocks • Labyrinth • Lair • Monastery • Mountain halls • Ruins • Shrine
Tomb • Tower • Town • Vault
|Structures||Counting house • Catacombs • Dungeon • Guildhall • Keep • Library • Market|
Mead hall • Sewer • Tavern • Temple • Tomb • Tower • Treasure room