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DF2014 Talk:Magma

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I was working with minecart-magma elevator and I have made a mistake by making TOP of magma sea a BOTTOM of my elevator and, as it looks that magma sea doesn't want to refill I might have found out what is minimal amount of magma needed to fill a cart. When magma level is at 5/7 it won't fill at all but when it is 6/7 it will drain square donw to 4/7. I have non-bumping chain of around 21 carts and as magma level drops I'm having more and more randomly empty returns (and I think that randomness is tied with fluctuating level of magma surface).

It seems that after the latest patch (or somesuch, been a while since I patched), magma now has pressure, like water. In other words, in an U-pipe, it'll rise to the same level on both sides. Can anyone confirm this? I just had Fun happen thanks to an overflowing lava moat. :d

Magma isn't pressurized unless it's pumped. If you are pumping the magma, it will act like water beyond the pump. Struck Down (talk) 07:00, 22 October 2017 (UTC)

[edit] Magma-safe materials melting

I've been having an issue with my green glass cages melting when submerged in magma. The cages are in a stockpile(not built) and contain invaders. Has anyone else run into an issue with magma-safe non-built furniture melting in stockpiles covered in magma? Struck Down (talk) 07:00, 22 October 2017 (UTC)

  • That was a known problem specific to Glass, and Loci removed the comment about that bug about 3 years ago for the reason of it apparently having been fixed - if you're running version 0.43.05, that would suggest it wasn't fixed after all... --Quietust (talk) 02:33, 25 October 2017 (UTC)
I confirmed that glass items were indeed disappearing in v0.43.05x32, reverted my edit to glass, and logged Bug 10314. --Loci (talk) 21:50, 26 October 2017 (UTC)
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