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DF2012:Graphics set repository

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v0.34.11 · v0.31.25 · v0.28.181.40d · v0.23.130.23a
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Contents

[edit] 18x18 square graphics sets

[edit] Ironhand and Wormslayer's Graphics Pack

Ironhandtileset.png
IronhandDwarves.png
Download: Official Forum Thread
Author: Ironhand and Wormslayer
Tile Size: 18×18 / unofficial 16×16 version (Ironhand16 for 0.34.11)
Resolution: 1440x450
Current Version: 0.68
DF Compatibility: 0.34.07 / unofficial update for 0.34.11
Installation: Available pre-installed or as a patch
'

[edit] CLA's ASCII-like Graphics Set

270px
Download: Official Forum Thread
Author: CLA
Tile Size: 18×18
Resolution: 1440x450
Current Version: 15
DF Compatibility: 0.34.11
Installation: Available pre-installed or as a patch
ASCII-Like, uses stylized letters to show what the creature is while still allowing it to look like the letter.

[edit] 16×16 square graphics sets

[edit] Phoebus' Graphics Pack

Phoebus 16x16.png

Phoebus Dwarves.png

Download: Official Forum Thread
Author: Phoebus
Tile Size: 16×16
Resolution: 1280×400
Current Version: 0.34.11v00
DF Compatibility: 0.34.11
Installation: Available pre-installed or as a patch
'

[edit] Mayday's Graphic Set

DFG13.png
Download: Mayday's site
Author: Mikemayday
Tile Size: 16×16
Resolution: 1280 horizontal
Current Version: 34_11
DF Compatibility: 0.34.11
Installation: Available as a pre-installed copy
Combined with a customized main tileset. Just follow the link, download and enjoy, no need to mess around with files. Credits go to Beefmo, Sphr, DR, Tocky, Herrbdog, Bane18, Dragon Warrior games and me (although I did much more organizing and editing than actually creating).

for linux and mac, there's an install script out there which applies a diff to the current DF installation, see http://github.com/rofl0r/df-mayday. it worked with 0.31.25 on linux. the way it works is a diff file with a little context, so it can in theory be applied to any new DF version, as long as the raws aren't changed too heavily. the diff file used didn't need a single change in .14-.25. additionally, it automatically fixes accented characters used in names, to look better with the tileset.

[edit] Geoduck's 16x16 Graphics Set

Geoducksample16.png
Download: Geoduck's Dwarf Fortress 16x16 page
Author: Geoduck
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 1.0
DF Compatibility: 0.34.01
Installation: Instructions at download site
Last updated: May 04, 2011

Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine compactness with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but originally inspired in part by PTTG's graphics set for .40d.

[edit] 14×16 non-square graphics sets

[edit] 12×12 square graphics sets

[edit] Geoduck's 12x12 Graphics Set

Geoduck12x12dwarfsample.png
Download: Geoduck's 12x12 Dwarf Fortress page
Author: Geoduck
Tile Size: 12×12
Resolution: 1024×768
Current Version: 3.0
DF Compatibility: 0.34.11
Installation: Instructions at download site
Last updated: July 15, 2012

Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine the compactness of 12x12 tiles with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but inspired in part by PTTG's graphics set for .40d. Goblin design taken from Dwarf Fortress Forum game-image.

[edit] 8×12 non-square graphics sets

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