v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.


From Dwarf Fortress Wiki
Jump to navigation Jump to search

Modding refers to modifying Dwarf Fortress's files (or, indeed, the files of any other game) to change some element of gameplay, usually by a third-party developer or the end user. In Dwarf Fortress, this usually refers to changes to the so-called raws, the game files that describe a wide range of elements, ranging from what plants can be milled, to what kinds of rock exist, to how empires are formed.

Most editing involves adding or removing "tokens" from the raw files. The tokens are the actual parameters for each item, and that article is a good place to start.