v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 23:13, 14 December 2022 diff hist -2 m Dwarf Fortress Wiki talk:Versions →v50 organization: fix markup
- 23:13, 14 December 2022 diff hist +433 m Dwarf Fortress Wiki talk:Versions →v50 organization
- 15:50, 21 April 2020 diff hist -357 Camp remove bandit camps description here, and link to the bandits page. mention refugees.
- 15:46, 21 April 2020 diff hist 0 m Town fix markup
- 15:46, 21 April 2020 diff hist -175 Town Remove criminal organization here and link to the new groups and talk a bit about new household positions.
- 15:43, 21 April 2020 diff hist +12 DF2014:Bandit move this to the appropriate place now. current Tag: Redirect target changed
- 15:41, 21 April 2020 diff hist +3,423 Criminal Add the two organization types here, where they can be easily compared.
- 18:22, 19 April 2020 diff hist +694 Temple →Adventure mode: add some images and clarify that the spheres and architectural elements might work differently now.
- 18:19, 19 April 2020 diff hist +223 N File:Df town shrines.png A selection of shrines in a town in DF, from left to right: a shrine in a townplot, a shrine with a garden, a statue at crossroads and a shrine with dice. current
- 18:14, 19 April 2020 diff hist +347 N File:Df temple.png 6 level temple, showing water pool, detailed surfaces, paved indoor areas, lower floors, upper floors, pillars on the perimeter, and a paved outdoor area, with doors leading to the catacombs. Dedicated to the bejeweled creed, religion worshipping Ñor,...
- 10:31, 16 April 2020 diff hist +199 Mercenary →Adventurer Mode: Add notion you can join, thanks to Peasantcretin www.bay12forums.com/smf/index.php?topic=176122.msg8126099#msg8126099
- 14:43, 13 April 2020 diff hist +43 Mercenary →Adventurer Mode: add feedback from mercenary order thread.
- 11:26, 13 April 2020 diff hist 0 m Tower (structure) typo in category...
- 11:26, 13 April 2020 diff hist +1,497 N Tower (structure) make the basic page. needs a little more in adventurer mode, regarding the owner.
- 11:18, 13 April 2020 diff hist +150 N File:Df townhouse tower.png A five level tower in a human town, improved with a courtyard and fortifications.
- 22:07, 12 April 2020 diff hist +719 Guildhall Add some information about adventure mode guilds and an image of adventure mode guildhalls.
- 22:03, 12 April 2020 diff hist +176 N File:Df guildhall.png Three levels of a clothier guild hall. Left to right: storage level, socialization level and display level. current
- 22:01, 12 April 2020 diff hist +205 Counting house Add screenshot.
- 21:59, 12 April 2020 diff hist +147 N File:Df counting house.png Two levels of a counting house, lower the storage, upper the socializing area. current
- 21:53, 12 April 2020 diff hist +475 Fort Update with screenies.
- 21:50, 12 April 2020 diff hist +207 N File:Df fort with shrine.png Image of a fort with a shrine in the regular play map and on the travel map, notice how the shrine is marked with white on the travel map. current
- 21:48, 12 April 2020 diff hist +97 N File:Df bandit fort map.png A fort on the travel screen. current
- 16:54, 12 April 2020 diff hist +1 m Counting house typo...
- 16:54, 12 April 2020 diff hist +1,181 N Counting house Make a page with basic information. We'll need some counting house screenshots, but other than that...
- 15:05, 12 April 2020 diff hist +1,328 Mercenary Shove in mercenary orders in here somewhere... Needs work.
- 14:01, 12 April 2020 diff hist +251 Fort Add some very basic information and the religion tag.
- 13:53, 12 April 2020 diff hist +120 Monastery Add category, clarify link.
- 13:49, 12 April 2020 diff hist +22 m Deity Add category.
- 13:48, 12 April 2020 diff hist +7 m Die fix link
- 13:48, 12 April 2020 diff hist +30 Die Add tag, clarify link.
- 13:47, 12 April 2020 diff hist +94 Shrine (megabeast) Add clarification for the shrine confusion.
- 13:45, 12 April 2020 diff hist +540 Temple →Adventure mode: Add a section for shrines. As these are a type of temple, this seems the best location. Also add category.
- 13:34, 12 April 2020 diff hist +23 m Pilgrim Add tag
- 13:31, 12 April 2020 diff hist +24 Monk Add tag, update a little.
- 13:28, 12 April 2020 diff hist +19 Prophet Add religion tag, fix some items.
- 13:27, 12 April 2020 diff hist +169 Priest Update a little bit, though unhappy with the adventure mode section...
- 13:21, 12 April 2020 diff hist +22 N Category:DF2014:Religion Make this page so we can add a bunch of religious stuff to it.
- 13:20, 12 April 2020 diff hist +2,898 Religion Update with .47 changes, images and other stuff.
- 12:56, 12 April 2020 diff hist +536 N File:Df religion map from legends.png Religion map export from legends, of the Meandering Order dedicated to the wordship of Cil Wispinsights the Umber Brain, human godess of inspiration and art. Purple is the holy city, red are the temples, orange is the presence of a priest and yellow t...
- 12:13, 12 April 2020 diff hist +358 Town →Criminal organizations: Update the criminal organizations a little with the new stuff added.
- 10:50, 12 April 2020 diff hist +1 m Guild typo
- 10:50, 12 April 2020 diff hist -24 Guild Add positions based on study of legends and dfhack examination of guilds and fix some markup.
- 17:33, 11 April 2020 diff hist +77 Guild Add doctor hall that got in on a bugfix, and add (dfhack confirmed) observation that civ that value craftmanship will create guilds. More science incoming later.
- 17:27, 11 April 2020 diff hist +272 Guildhall Add some more guild info based on personal DFHack science. Gotta get a nice image for this too...
- 14:38, 11 April 2020 diff hist +390 Pilgrim Add some extra .47 information on pilgrims.
- 11:53, 7 April 2020 diff hist +700 Guildhall →Uses: Add suggestions on using craftguilds to get the dorf you need.
- 15:23, 3 April 2020 diff hist +218 World activities →Movement: Confirm that invaders can consider fighting other civs more important than attacking your player fort with a screenshot.
- 15:16, 3 April 2020 diff hist +284 N File:Df goblins distracted by elves.png Image of the civilization screen. The player fort is in the mountains indicated with a yellow 'A', in the south are two Elven civilizations, both attacked by the Goblin civilizations at either side of the mountains. current
- 14:24, 10 February 2020 diff hist +2,636 N Intrigue Create page with basic information.
- 14:16, 10 February 2020 diff hist +305 N File:Adventurer intrigue tab.png Image showing a villainous network in adventure mode. This network consists of the master, a member (who is the master's childhood friend, incidentally), and two assets, which are officials corrupted into providing funds to the network. current