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  • <type>agreement void</type> great fortresses built and tested
    795 KB (120,124 words) - 03:34, 25 February 2020
  • a lucid and powerful sermon. and the
    931 KB (148,541 words) - 18:41, 1 December 2023
  • Second pass on the string dump - this one's been processed by hand, and is divided into sections based on apparent divisions in the layout within t ...stance it will only appear in one of the 'lists'. (don't try to be helpful and copy it to the other one either, that's what the modding help pages are for
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...the game may pick up clues from these strings as to what kind of behaviors and data are hard-coded within the game (as opposed to being contained in the [ and
    237 KB (33,753 words) - 21:06, 23 June 2017
  • preparetomb() HAS NULL owner You tangle together and fall over!
    248 KB (37,728 words) - 00:28, 8 August 2013
  • ...ired you to make sure they survive. The six nobles only have social skills and refuse to do any work that is beneath them. Nothing else. From that alone, forge your axe and pick. Real dwarves won't need to peek...
    84 KB (13,990 words) - 15:59, 3 October 2023
  • ...ired you to make sure they survive. The six nobles only have social skills and refuse to do any work that is beneath them. Nothing else. From that alone, forge your axe and pick. Real dwarves won't need to peek...
    84 KB (13,988 words) - 03:49, 20 December 2022
  • ...ebpage. It includes all long-and short-term arcs, core-items, Reqs, Bloats and Powergoals. The page itself may be found [http://www.bay12games.com/dwarves ...erview of the original thought-process behind Dwarf Fortress' development, and the broader arcs are still frequently referred to in reference to current d
    286 KB (44,767 words) - 10:59, 17 January 2022
  • [[Category:Humor and stories]] giant monsters, a talent for which he was known far and wide. Aliz
    118 KB (20,738 words) - 15:56, 13 December 2022