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  • ...easure. The following table summarizes the types of stone and ore found in Dwarf Fortress; [[gem]]s are covered in their own article. ...s of this particular stone type; if no uses are listed, you can always use the stone for general construction and crafting. Note that many "low-value" mat
    14 KB (1,833 words) - 04:02, 20 December 2022
  • ...easure. The following table summarizes the types of stone and ore found in Dwarf Fortress (note that it does not include [[gem]]s). ...ting. Note that many "low value" materials are still ''very'' useful in a Dwarf Fortress. "Colors" are useful for color coding or creative aesthetic uses.
    16 KB (2,296 words) - 23:37, 20 May 2013
  • ...easure. The following table summarizes the types of stone and ore found in Dwarf Fortress; it does not include [[gem]]s. ...ting. Note that many "low-value" materials are still ''very'' useful in a Dwarf Fortress. "Colors" are useful for color coding or creative aesthetic uses.
    14 KB (1,804 words) - 17:32, 8 December 2011
  • ...easure. The following table summarizes the types of stone and ore found in Dwarf Fortress; [[gem]]s are covered in their own article. ...s of this particular stone type; if no uses are listed, you can always use the stone for general construction and crafting. Note that many "low-value" mat
    17 KB (2,234 words) - 19:47, 25 May 2023
  • ...easure. The following table summarizes the types of stone and ore found in Dwarf Fortress; it does not include [[gem]]s. ...ting. Note that many "low-value" materials are still ''very'' useful in a Dwarf Fortress. "Colors" are useful for color coding or [[style project|creative
    14 KB (1,819 words) - 19:21, 11 April 2014

Page text matches

  • The sword slid through the goblin's throat and the dying creature fell to the ground sputtering. Rognar had been born into a world of
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...ly do not add their names to a page or subsection - "anonymous" editing is the rule. This page allows for exceptions to that rule, but that does not preve This page on the wiki houses trials run within the game by players, with the intention of arriving at conclusions on how certain combat situations work,
    102 KB (15,169 words) - 19:37, 12 August 2023
  • {{D for Dwarf}} ...ns engraved upon it are minutely fractal, or that where Planepacked stands the universe folds. It also most likely contains several pictures of toads, and
    54 KB (9,409 words) - 23:54, 13 January 2024
  • "You must save us, Gunnar!" cried the dwarf Aliz. "We of the fortress lack the military discipline that you have."
    118 KB (20,738 words) - 15:56, 13 December 2022
  • The sign hung haphazardly across the tavern door. Samser took another puff on his pipe and spit. As a goblin, there wasn’t much in the way
    73 KB (12,832 words) - 19:31, 5 December 2022
  • [[File:strange_mood_prev.png|thumb|350px|right|A dwarf losing ownership of his mind.<br><small>''Artwork by Zippy''</small>]] ...ack to making the artifact. If they do not manage to begin construction of the artifact within a handful of months, they will go [[#Failure|insane]] and d
    49 KB (7,895 words) - 04:00, 20 December 2022
  • [[File:strange_mood_prev.png|thumb|350px|right|A dwarf losing ownership of his mind.<br><small>''Artwork by Zippy''</small>]] ...ack to making the artifact. If they do not manage to begin construction of the artifact within a handful of months, they will go [[#Failure|insane]] and d
    51 KB (8,136 words) - 13:53, 17 April 2024
  • ...des all long-and short-term arcs, core-items, Reqs, Bloats and Powergoals. The page itself may be found [http://www.bay12games.com/dwarves/dev_single.html ...ew of the original thought-process behind Dwarf Fortress' development, and the broader arcs are still frequently referred to in reference to current devel
    286 KB (44,767 words) - 10:59, 17 January 2022
  • ...chor|MINER}} || [[Miner]] ||style="background:#000" data-sort-value="7"| {{Dwarf|7:0}} ...RKER}} || [[Woodworker]] ||style="background:#000" data-sort-value="14"| {{Dwarf|6:1}}
    18 KB (1,595 words) - 16:22, 2 April 2024
  • ...chor|MINER}} || [[Miner]] ||style="background:#000" data-sort-value="7"| {{Dwarf|7:0}} ...RKER}} || [[Woodworker]] ||style="background:#000" data-sort-value="14"| {{Dwarf|6:1}}
    17 KB (1,526 words) - 04:05, 20 December 2022
  • The performers the story of
    931 KB (148,541 words) - 18:41, 1 December 2023
  • ...leaping goblin commando. The villain held a dagger to Kogan's throat and the dwarven leader dropped his weapon. “Shut up, dwarf scum,” said the goblin.
    87 KB (15,188 words) - 02:06, 14 December 2022
  • rule the world bring peace to the world
    795 KB (120,124 words) - 03:34, 25 February 2020
  • ...y from dangerous creatures. If they do not manage to begin construction of the artifact within a handful of months, they will go [[#Failure|insane]] and d ...re currently able to enter strange moods, though in earlier versions of DF the only civilization this applies to is dwarves.
    36 KB (5,674 words) - 02:42, 8 August 2017
  • The following is a list of [[challenge]]s relating to playstyle. Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years,
    85 KB (14,135 words) - 16:52, 7 May 2024
  • The following is a list of [[challenge]]s relating to playstyle. Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years,
    84 KB (13,988 words) - 03:49, 20 December 2022
  • ...y from dangerous creatures. If they do not manage to begin construction of the artifact within a handful of months, they will go [[#Failure|insane]] and d ...re currently able to enter strange moods, though in earlier versions of DF the only civilization this applies to is dwarves.
    27 KB (4,330 words) - 18:12, 21 February 2014
  • Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years, * One skilled dwarf
    71 KB (11,875 words) - 16:34, 26 July 2021
  • Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years, * One skilled dwarf
    63 KB (10,491 words) - 16:07, 26 July 2021
  • ...y from dangerous creatures. If they do not manage to begin construction of the artifact within a handful of months, they will go [[Strange mood#Failure|in ...in the fortress with their newfound skill. A fortress can have at most one dwarf in a strange mood at any one time.
    33 KB (5,122 words) - 15:05, 11 March 2024

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