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Editing Dyer's shop
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− | + | {{Quality|Exceptional|19:42, 12 June 2010 (UTC)}}{{Workshop|name=Dyer's shop|key=d|job=[[Dyer|Dyeing]] | |
− | {{Quality| | ||
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|construction= | |construction= | ||
* [[Barrel]] (empty) | * [[Barrel]] (empty) | ||
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The '''Dyer's shop''' is the [[workshop]] used to [[dye]] [[thread]] and [[cloth]]. It requires a [[barrel]] and a [[bucket]] to build, and must be built by a [[dwarf]] with the [[Dyer|Dyeing]] [[labor]] enabled. Dyeing increases the [[value]] of the dyed thread or cloth, which can be useful for [[trading]]. Dyes can't be applied to finished goods made from cloth, such as clothing, bags, or crafts. | The '''Dyer's shop''' is the [[workshop]] used to [[dye]] [[thread]] and [[cloth]]. It requires a [[barrel]] and a [[bucket]] to build, and must be built by a [[dwarf]] with the [[Dyer|Dyeing]] [[labor]] enabled. Dyeing increases the [[value]] of the dyed thread or cloth, which can be useful for [[trading]]. Dyes can't be applied to finished goods made from cloth, such as clothing, bags, or crafts. | ||
− | There are currently four colors of dye: Midnight Blue, Emerald, Red, and Black. Midnight blue is extracted from [[dimple cup]]s, emerald is extracted from [[blade weed]], red is extracted from [[hide root]], and black from [[sliver barb]]. Sliver barbs are only found on evil areas, | + | There are currently four colors of dye: Midnight Blue, Emerald, Red, and Black. Midnight blue is extracted from [[dimple cup]]s, emerald is extracted from [[blade weed]], red is extracted from [[hide root]], and black from [[sliver barb]]. Sliver barbs are only found on evil areas, so [[elf|elves]], [[dwarf|dwarves]], and [[human]]s won't bring sliver barbs to trade, so you must embark in an evil area and pull it from the ground yourself. |
==See Also== | ==See Also== | ||
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*[[Dye]] | *[[Dye]] | ||
{{Workshops}} | {{Workshops}} | ||
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