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Dyer's shop
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v52.04 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The Dyer's shop is the workshop used to dye thread, cloth, and leather. It requires a barrel and a bucket to build, and must be built by a dwarf with the Dyeing labor enabled. Dyeing increases the value of the dyed material, which can be useful for trading. The products that dyes can't be applied to, however, are finished goods, such as clothing, bags, or crafts.
A number of plants produce dye. Some must be milled at a millstone or quern, while others can be processed into dye at this workshop using the thresher skill.
When dyeing a material, you can specify its color. You can use the dye's full color, blend it with another dye, or create an intermediate shade between it and the material's natural color.
The name of this workshop changes based on the [PROFESSION_NAME:DYER]
of your fortress's primary race.
See Also[edit]
Workshops ![]() ![]() |
Ashery · Bowyer · Carpenter · Crafts · Jeweler · Stoneworker · Mechanic · Metalsmith's forge (Magma) · Screw press · Siege workshop · Soap shop |
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Clothing and Leather ![]() ![]() ![]() | |
Farming ![]() ![]() ![]() | |
Furnaces ![]() ![]() ![]() | |
Other |