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Editing User:Sphr/gfx set
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=Download= | =Download= | ||
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In addition to the raw images and text data, a snapshot of the actual gfx/char tilesets that I am using is now available at '''[[User:Sphr/gfx_set#Director.27s_Cut|here for download]]'''. All the files are the actual files I'm using for the game at the time of taking the snapshot, so it should be ready for direct use. | In addition to the raw images and text data, a snapshot of the actual gfx/char tilesets that I am using is now available at '''[[User:Sphr/gfx_set#Director.27s_Cut|here for download]]'''. All the files are the actual files I'm using for the game at the time of taking the snapshot, so it should be ready for direct use. | ||
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=Recent News= | =Recent News= | ||
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* Added a mini tile page for [[User:Sphr/gfx_set#Elves|Elves]]. 07:21, 9 April 2010 (UTC) | * Added a mini tile page for [[User:Sphr/gfx_set#Elves|Elves]]. 07:21, 9 April 2010 (UTC) | ||
*[[User:Sphr/gfx_set#River.2FLake_Creatures|River/Lake Creatures]] : uploaded v1.0. -- 02:14, 28 August 2008 (EDT) | *[[User:Sphr/gfx_set#River.2FLake_Creatures|River/Lake Creatures]] : uploaded v1.0. -- 02:14, 28 August 2008 (EDT) | ||
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==Acknowledgements== | ==Acknowledgements== | ||
*As many tiles as I've done, there are still so many more tiles to do to make certain tile pages complete. I'm still using Dystopian Rhetoric tiles myself (those included in DQ) for all those I've not done, as DR is still the most complete set ever (kinda like the MS Arial Unicode among fonts). Only when I started drawing gfx tiles can I truly appreciate just how big the task must have been for DR to put up a complete gfx set. Despite the fact that I'm sort of a "competitor" now in some people's perceptions, my aim is first and foremost trying to improve my own game experience (and hopefully others' too, along the way), and being a long time DR gfx tiles user myself, I have nothing less than utmost appreciation for what he'd done. *salutes* | *As many tiles as I've done, there are still so many more tiles to do to make certain tile pages complete. I'm still using Dystopian Rhetoric tiles myself (those included in DQ) for all those I've not done, as DR is still the most complete set ever (kinda like the MS Arial Unicode among fonts). Only when I started drawing gfx tiles can I truly appreciate just how big the task must have been for DR to put up a complete gfx set. Despite the fact that I'm sort of a "competitor" now in some people's perceptions, my aim is first and foremost trying to improve my own game experience (and hopefully others' too, along the way), and being a long time DR gfx tiles user myself, I have nothing less than utmost appreciation for what he'd done. *salutes* | ||
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*Veryinky well deserves a mention too, for organizing all those gfx tiles in a sensible and modular manner so that it becomes much easier for people (like me) to update/maintain them. The organization is based on the raw files organization of the original game itself, so correspondence for modders is easier (e.g. if people add new creature raw, they can add new creature gfx without disturbing the rest using the same pattern). If it isn't for his organization, I think I would never have gotten the motivation to produce more tiles and make them public (under the pressure that one has to make a whole complete set of tiles for all creatures to "publish" them). *salutes* | *Veryinky well deserves a mention too, for organizing all those gfx tiles in a sensible and modular manner so that it becomes much easier for people (like me) to update/maintain them. The organization is based on the raw files organization of the original game itself, so correspondence for modders is easier (e.g. if people add new creature raw, they can add new creature gfx without disturbing the rest using the same pattern). If it isn't for his organization, I think I would never have gotten the motivation to produce more tiles and make them public (under the pressure that one has to make a whole complete set of tiles for all creatures to "publish" them). *salutes* | ||
=Race Sets= | =Race Sets= | ||
− | Similar to other [[ | + | Similar to other [[List of user graphics sets]], and discussion other items at [[Talk:List of user graphics sets]]. |
==Dwarves== | ==Dwarves== | ||
''Version 0.11'' | ''Version 0.11'' | ||
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===12x12 (targeting 960x300)=== | ===12x12 (targeting 960x300)=== | ||
Still v0.9. Will not be maintained without special reasons. | Still v0.9. Will not be maintained without special reasons. | ||
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NOTE: Available at [[List_of_user_graphics_sets|List of user graphics sets page]] in an easier to install form put together by Markavian. | NOTE: Available at [[List_of_user_graphics_sets|List of user graphics sets page]] in an easier to install form put together by Markavian. | ||
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For the text data, refer to the one for 16x16, but change the line <pre>[TILE_DIM:16:16]</pre> to <pre>[TILE_DIM:12:12]</pre>. Everything else should be the same. | For the text data, refer to the one for 16x16, but change the line <pre>[TILE_DIM:16:16]</pre> to <pre>[TILE_DIM:12:12]</pre>. Everything else should be the same. | ||
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===Sample Screenshots=== | ===Sample Screenshots=== | ||
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Camels not included. | Camels not included. | ||
|[[Image:Sphr_sample_elven_traders.png]] | |[[Image:Sphr_sample_elven_traders.png]] | ||
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|} | |} | ||
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==Temp stuff== | ==Temp stuff== | ||
− | + | [[Image:Sphr_delta1.png]] | |
− | + | [[Image:Sphr_elves.png]] | |
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