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Editing v0.34:Fisherdwarf
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Latest revision | Your text | ||
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| tasks = | | tasks = | ||
* Fishing | * Fishing | ||
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| attributes = | | attributes = | ||
* Strength | * Strength | ||
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Fisherdwarves can produce food, [[shell|craft material]] and [[extract]]able fish for a fortress as part of the [[fishing industry]]. | Fisherdwarves can produce food, [[shell|craft material]] and [[extract]]able fish for a fortress as part of the [[fishing industry]]. | ||
− | Note that | + | Note that artificially created bodies of water cannot be fished out of. However, an artificially created branch of a river can be used for fishing, which can be useful if the outside world is dangerous or freezes over during winter. |
+ | |||
+ | (no no no no no no and no. how to make an artificial river that dwarves can fish in? even an artificial branch of river gives no fish...) | ||
==Bugs== | ==Bugs== | ||
*If you designate a fishing zone in an [[cavern|underground pool]], fishers will never give up fishing there even when there aren't any fish to catch. {{Bug|1854}} | *If you designate a fishing zone in an [[cavern|underground pool]], fishers will never give up fishing there even when there aren't any fish to catch. {{Bug|1854}} | ||
− | *Stocks of fish in the water is not renewable | + | *Stocks of fish in the water is not renewable {{bug|2780}} |
− | * | + | *There are few or no [[cave fish]] or [[cave lobster]]s to be found in [[cavern]] lakes{{bug|4505}} |
{{skills}} | {{skills}} |