v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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4 November 2024
17:55 | Move log Quietust talk contribs moved page Personality traits, values, and dreams to Personality traits, values, and goals |
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17:54 | Personality traits, values, and dreams 3 changes history -985 [83.31.191.117; Quietust (2×)] | |||
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17:54 (cur | prev) -1,021 Quietust talk contribs Rename "Dreams" to "Goals" (to match internal terminology, and because "dreams of accomplishing certain dreams" is kind of redundant); will rename page shortly | ||||
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16:47 (cur | prev) -1 Quietust talk contribs Undo revision 304208 by Silverwing235 (talk) that's the in-game text - if you think it's incorrect, submit a bug report Tag: Undo | ||||
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14:19 (cur | prev) +36 83.31.191.117 talk →Value list |
30 October 2024
00:39 | Demon diffhist -496 74.14.223.53 talk Unique demons don't have the token that enables this behavior. It seems to have been removed back in DF2014. |
00:33 | Creature token diffhist +4 74.14.223.53 talk Unique demons haven't had [POWER] for a while now. |
29 October 2024
15:17 | Material science diffhist +69 Jose96xd talk contribs →Contact Area |
27 October 2024
17:20 | Clutter diffhist 0 97.115.90.92 talk →Clutter levels |
26 October 2024
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07:06 | Animal person 2 changes history +127 [Jecowa (2×)] | |||
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07:06 (cur | prev) +14 Jecowa talk contribs →Animal people organized by attributes: batman | ||||
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07:02 (cur | prev) +113 Jecowa talk contribs →Animal people organized by attributes: added subterranean animal men |
25 October 2024
10:40 | Material science diffhist +2 Jose96xd talk contribs →Attack Momentum Costs: Changed w_quality explanation (the previous numbers where the Weapon To-Hit ones rather than the sharpness multiplier) |
10:28 | Weapon diffhist +11 Jose96xd talk contribs →Combat formulae: Changed w_quality explanation |
00:38 | Maximizing framerate diffhist +103 Dan-Gon talk contribs →Fortress Design |
24 October 2024
13:50 | Weapon diffhist -126 Jose96xd talk contribs →Combat formulae: Fatness does not appear in the formula of this article (I think it comes from the other formulas in the material science article, I think) |
23 October 2024
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12:49 | Reaction 3 changes history -97 [213.24.133.100; Quietust (2×)] | |||
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12:49 (cur | prev) -97 Quietust talk contribs there's no point in listing invalid inputs, because there are infinitely many (and besides, Jeweler wasn't the only one anyways - there was also Mechanics, Butcher, Fishery, Loom, and Dyer) | ||||
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12:43 (cur | prev) 0 Quietust talk contribs Undo revision 304053 by 213.24.133.100 (talk) - that's not what that means - it means that NEW reactions can be added to the Bowyer's workshop (which I just verified) Tag: Undo | ||||
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04:03 (cur | prev) 0 213.24.133.100 talk Crossbow hardcoded, impossible to add new recipes |
22 October 2024
21:37 | Thought diffhist +96 Jecowa talk contribs The entire wiki refers to these as 'happy thought' or 'bad thought' except for the Thought article, which calls them 'positive thought' or 'negative thought', so adding a Ctrl-F'able explanation of the terminology change. |
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20:38 | Plant token 2 changes history +360 [Droseran (2×)] | |||
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20:38 (cur | prev) +6 Droseran talk contribs Improved readability of GROWTH_PRINT description | ||||
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20:36 (cur | prev) +354 Droseran talk contribs Explanation of GROWTH_PRINT priority number and the affect of GROWTH_PRINT on graphics mode |
21 October 2024
07:49 | Creature diffhist +10 Jecowa talk contribs →Reading the Table: I suspect this is incorrect from my testing. But maybe spawning in units with DFHack changes their normal behavior. |
20 October 2024
16 October 2024
22:08 | Trading diffhist 0 Quietust talk contribs →Miscellaneous trading advice: Stockpiled cloth also needs to be pristine, and this is important because Cloth will gain a level of wear every 100 years (20 years back in 40d) |
00:44 | Embark diffhist +59 Jeff Agudelo talk contribs |
15 October 2024
18:32 | Creature token diffhist -38 Lethosor talk contribs →C: use the token template for links, like elsewhere on this page |
14 October 2024
22:23 | Creature token diffhist +304 Jecowa talk contribs →C: more info on values requirements |
22:19 | Personality traits, values, and dreams diffhist +32 Jecowa talk contribs →Values: just speaking works too |
21:21 | Consoler diffhist +177 Jecowa talk contribs updating notes on personality requirements for v0.40+ |
08:02 | Water diffhist +10 Ziusudra talk contribs →Salt water: updated salty check for v50+ |
12 October 2024
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16:43 | Personality traits, values, and dreams 4 changes history +13,254 [Jecowa (4×)] | |||
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16:43 (cur | prev) -330 Jecowa talk contribs →Dreams: reducing height of dreams rows | ||||
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08:21 (cur | prev) +11,101 Jecowa talk contribs adding prefixes to anchors to indicate if they are traits, values, or dreams. also some formatting changes | ||||
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00:59 (cur | prev) +66 Jecowa talk contribs →Value list: warning about confusing terminology | ||||
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00:16 (cur | prev) +1 Jecowa talk contribs re-ordering to move traits to start to match in-game ordering |
10:21 | Mental breakdown diffhist +160 Jecowa talk contribs updating links |
10:06 | Need diffhist +22 Jecowa talk contribs updating links/terminology |
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09:55 | Syndrome 2 changes history +98 [Jecowa (2×)] | |||
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09:55 (cur | prev) 0 Jecowa talk contribs I think this might be part of the code and not a placeholder name | ||||
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08:47 (cur | prev) +98 Jecowa talk contribs updating links and terminology |
09:48 | Thoughts and preferences diffhist +84 Jecowa talk contribs updating links and terminology for v50+ |
09:45 | Skill diffhist +162 Jecowa talk contribs updating links. unknown traits: straightforward, undisciplined |
09:38 | Necromancer diffhist +44 Jecowa talk contribs updating links |
01:24 | Animal person diffhist +40 Jecowa talk contribs →Ethics: clarifying meaning of "values" in this context to refer to cultural values and not variable values, though both are true here. |