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Show new changes starting from 06:23, 5 November 2024
   
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4 November 2024

     17:55 Move log Quietust talk contribs moved page Personality traits, values, and dreams to Personality traits, values, and goals
     17:54  Personality traits, values, and dreams‎‎ 3 changes history -985 [83.31.191.117‎; Quietust‎ (2×)]
     
17:54 (cur | prev) -1,021 Quietust talk contribs Rename "Dreams" to "Goals" (to match internal terminology, and because "dreams of accomplishing certain dreams" is kind of redundant); will rename page shortly
     
16:47 (cur | prev) -1 Quietust talk contribs Undo revision 304208 by Silverwing235 (talk) that's the in-game text - if you think it's incorrect, submit a bug report Tag: Undo
     
14:19 (cur | prev) +36 83.31.191.117 talk →‎Value list

30 October 2024

     00:39  Demon diffhist -496 74.14.223.53 talk Unique demons don't have the token that enables this behavior. It seems to have been removed back in DF2014.
     00:33  Creature token diffhist +4 74.14.223.53 talk Unique demons haven't had [POWER] for a while now.

29 October 2024

     15:17  Material science diffhist +69 Jose96xd talk contribs →‎Contact Area

27 October 2024

     17:20  Clutter diffhist 0 97.115.90.92 talk →‎Clutter levels

26 October 2024

     07:06  Animal person‎‎ 2 changes history +127 [Jecowa‎ (2×)]
     
07:06 (cur | prev) +14 Jecowa talk contribs →‎Animal people organized by attributes: batman
     
07:02 (cur | prev) +113 Jecowa talk contribs →‎Animal people organized by attributes: added subterranean animal men

25 October 2024

     10:40  Material science diffhist +2 Jose96xd talk contribs →‎Attack Momentum Costs: Changed w_quality explanation (the previous numbers where the Weapon To-Hit ones rather than the sharpness multiplier)
     10:28  Weapon diffhist +11 Jose96xd talk contribs →‎Combat formulae: Changed w_quality explanation
     00:38  Maximizing framerate diffhist +103 Dan-Gon talk contribs →‎Fortress Design

24 October 2024

     13:50  Weapon diffhist -126 Jose96xd talk contribs →‎Combat formulae: Fatness does not appear in the formula of this article (I think it comes from the other formulas in the material science article, I think)

23 October 2024

     12:49  Reaction‎‎ 3 changes history -97 [213.24.133.100‎; Quietust‎ (2×)]
     
12:49 (cur | prev) -97 Quietust talk contribs there's no point in listing invalid inputs, because there are infinitely many (and besides, Jeweler wasn't the only one anyways - there was also Mechanics, Butcher, Fishery, Loom, and Dyer)
     
12:43 (cur | prev) 0 Quietust talk contribs Undo revision 304053 by 213.24.133.100 (talk) - that's not what that means - it means that NEW reactions can be added to the Bowyer's workshop (which I just verified) Tag: Undo
     
04:03 (cur | prev) 0 213.24.133.100 talk Crossbow hardcoded, impossible to add new recipes

22 October 2024

     21:37  Thought diffhist +96 Jecowa talk contribs The entire wiki refers to these as 'happy thought' or 'bad thought' except for the Thought article, which calls them 'positive thought' or 'negative thought', so adding a Ctrl-F'able explanation of the terminology change.
     20:38  Plant token‎‎ 2 changes history +360 [Droseran‎ (2×)]
     
20:38 (cur | prev) +6 Droseran talk contribs Improved readability of GROWTH_PRINT description
     
20:36 (cur | prev) +354 Droseran talk contribs Explanation of GROWTH_PRINT priority number and the affect of GROWTH_PRINT on graphics mode

21 October 2024

     07:49  Creature diffhist +10 Jecowa talk contribs →‎Reading the Table: I suspect this is incorrect from my testing. But maybe spawning in units with DFHack changes their normal behavior.

20 October 2024

     17:18  Animal person‎‎ 10 changes history +21,558 [Jecowa‎ (10×)]
     
17:18 (cur | prev) +442 Jecowa talk contribs →‎Animal people organized by taxonomy: 2 Accipitridae/Cathartidae together. more Squamata sorting
     
09:41 (cur | prev) +127 Jecowa talk contribs →‎Animal people organized by taxonomy: more Insecta sorting
     
09:25 (cur | prev) +1,477 Jecowa talk contribs →‎Animal people organized by taxonomy: more Aves sorting
     
09:00 (cur | prev) +3,137 Jecowa talk contribs →‎Animal people organized by taxonomy: more Mammalia and Cephalopoda sorting
     
07:33 (cur | prev) +633 Jecowa talk contribs →‎Animal people organized by taxonomy: more Arctoidea sorting, Primates sorting, and Rodentia sorting
     
07:12 (cur | prev) +293 Jecowa talk contribs →‎Animal people organized by taxonomy: louse man super order. more bird man sorting. more narrow whale man group name
     
06:54 (cur | prev) +181 Jecowa talk contribs →‎Animal people organized by taxonomy: insect sorting
     
06:43 (cur | prev) +48 Jecowa talk contribs →‎Animal people organized by taxonomy: noting marsupial orders
     
06:26 (cur | prev) +14,278 Jecowa talk contribs →‎Animal people organized by taxonomy
     
04:09 (cur | prev) +736 Jecowa talk contribs →‎Animal people organized by taxonomy

16 October 2024

     22:08  Trading diffhist 0 Quietust talk contribs →‎Miscellaneous trading advice: Stockpiled cloth also needs to be pristine, and this is important because Cloth will gain a level of wear every 100 years (20 years back in 40d)
     00:44  Embark diffhist +59 Jeff Agudelo talk contribs

15 October 2024

     18:32  Creature token diffhist -38 Lethosor talk contribs →‎C: use the token template for links, like elsewhere on this page

14 October 2024

     22:23  Creature token diffhist +304 Jecowa talk contribs →‎C: more info on values requirements
     22:19  Personality traits, values, and dreams diffhist +32 Jecowa talk contribs →‎Values: just speaking works too
     21:21  Consoler diffhist +177 Jecowa talk contribs updating notes on personality requirements for v0.40+
     08:02  Water diffhist +10 Ziusudra talk contribs →‎Salt water: updated salty check for v50+

12 October 2024

     16:43  Personality traits, values, and dreams‎‎ 4 changes history +13,254 [Jecowa‎ (4×)]
     
16:43 (cur | prev) -330 Jecowa talk contribs →‎Dreams: reducing height of dreams rows
     
08:21 (cur | prev) +11,101 Jecowa talk contribs adding prefixes to anchors to indicate if they are traits, values, or dreams. also some formatting changes
     
00:59 (cur | prev) +66 Jecowa talk contribs →‎Value list: warning about confusing terminology
     
00:16 (cur | prev) +1 Jecowa talk contribs re-ordering to move traits to start to match in-game ordering
     10:21  Mental breakdown diffhist +160 Jecowa talk contribs updating links
     10:06  Need diffhist +22 Jecowa talk contribs updating links/terminology
     09:55  Syndrome‎‎ 2 changes history +98 [Jecowa‎ (2×)]
     
09:55 (cur | prev) 0 Jecowa talk contribs I think this might be part of the code and not a placeholder name
     
08:47 (cur | prev) +98 Jecowa talk contribs updating links and terminology
     09:48  Thoughts and preferences diffhist +84 Jecowa talk contribs updating links and terminology for v50+
     09:45  Skill diffhist +162 Jecowa talk contribs updating links. unknown traits: straightforward, undisciplined
     09:38  Necromancer diffhist +44 Jecowa talk contribs updating links
     01:24  Animal person diffhist +40 Jecowa talk contribs →‎Ethics: clarifying meaning of "values" in this context to refer to cultural values and not variable values, though both are true here.