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Difference between revisions of "v0.31:Native gold"
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− | {{ | + | {{Quality|Exceptional|22:42, 8 June 2010 (UTC)}} |
− | + | {{stonelookup/0}} | |
+ | {{av}} | ||
− | + | '''Native gold''' is an "ore" of [[gold]], a precious [[metal]]. Native gold veins may be good sites for a [[room]], since mining the vein still leaves a valuable gold floor. | |
− | {{ | + | When mined, hunks of native gold are called ''gold nuggets''. They can either be smelted into gold [[bar]]s or used by your [[mason]]s as an ordinary stone. |
+ | |||
+ | {{gamedata}} | ||
+ | {{stones}} | ||
{{Category|Ore}} | {{Category|Ore}} | ||
− | |||
{{Category|Economic Stone}} | {{Category|Economic Stone}} |
Latest revision as of 14:59, 3 May 2024
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This article is about an older version of DF. |
Native gold is an "ore" of gold, a precious metal. Native gold veins may be good sites for a room, since mining the vein still leaves a valuable gold floor.
When mined, hunks of native gold are called gold nuggets. They can either be smelted into gold bars or used by your masons as an ordinary stone.
[INORGANIC:NATIVE_GOLD]
[ENVIRONMENT:IGNEOUS_ALL:VEIN:100]
[ENVIRONMENT:ALLUVIAL:CLUSTER_SMALL:100]
[ITEM_SYMBOL:'*']
[METAL_ORE:GOLD:100]
[STONE_NAME:gold nuggets]
[STATE_NAME:SOLID:native gold]
[STATE_NAME:SOLID_POWDER:native gold dust]
[STATE_ADJ:ALL_SOLID:native gold]
[STATE_NAME_ADJ:LIQUID:molten native gold]
[STATE_NAME_ADJ:GAS:boiling native gold]
[DISPLAY_COLOR:6:7:1]
[TILE:156]
[MATERIAL_VALUE:30]
[SPEC_HEAT:129]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[MAX_EDGE:1000] no swords until you can pick mats
[ITEMS_HARD]
[IS_STONE] |
Sedimentary | |||||
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Igneous |
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Metamorphic | |||||
Ore | |||||
Economic | |||||
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