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Difference between revisions of "DF2014:Bismuth bronze"
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* 1 [[tin]] [[bar]] + 2 [[copper]] bars + 1 [[bismuth]] bar (not [[ore]]s) | * 1 [[tin]] [[bar]] + 2 [[copper]] bars + 1 [[bismuth]] bar (not [[ore]]s) | ||
− | Because of these proportions, bismuth bronze is produced | + | Because of these proportions, bismuth bronze is produced four bars at a time. While the ores must be smelted normally, only one additional [[fuel]] is needed to produce those four bars of bismuth bronze from the four bars noted above at a regular [[smelter]]. At a [[magma smelter]], fuel isn't an issue, although the additional time and labor of smelting each ore into bars should still be considered. |
Bismuth bronze also provides more weapons-grade metal per tin bar than regular bronze, which may be a consideration if [[cassiterite]] is rare on your map. | Bismuth bronze also provides more weapons-grade metal per tin bar than regular bronze, which may be a consideration if [[cassiterite]] is rare on your map. |
Latest revision as of 18:24, 5 September 2024
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This article is about an older version of DF. |
Bismuth bronze is an alloy of copper, tin and bismuth. It has exactly the same weapon and armor properties as regular bronze.
Uses[edit]
Just like regular bronze, it can be used to make weapons and armour, along with all furniture and other objects. Bismuth bronze is 20% more valuable than bronze and three times more valuable than its component parts.
Obtaining[edit]
Bismuth bronze is made with the following recipe:
Because of these proportions, bismuth bronze is produced four bars at a time. While the ores must be smelted normally, only one additional fuel is needed to produce those four bars of bismuth bronze from the four bars noted above at a regular smelter. At a magma smelter, fuel isn't an issue, although the additional time and labor of smelting each ore into bars should still be considered.
Bismuth bronze also provides more weapons-grade metal per tin bar than regular bronze, which may be a consideration if cassiterite is rare on your map.
Trivia[edit]
In real life, bismuth bronze is often used in applications where ordinary bronze would corrode. Unlike in Dwarf Fortress, real bismuth bronze typically does not contain more than 1-3% bismuth by weight, though in some cases, up to 6% bismuth may be used.
you can make a lighter colored bronze by adding bismuth, used temp values from bronze, used by incas, at least according to one source ha ha
[INORGANIC:BISMUTH_BRONZE]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:bismuth bronze]
[STATE_NAME_ADJ:LIQUID:molten bismuth bronze]
[STATE_NAME_ADJ:GAS:boiling bismuth bronze]
[DISPLAY_COLOR:6:6:1]
[BUILD_COLOR:6:6:1]
[MATERIAL_VALUE:6]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR]
[SOLID_DENSITY:8250] used bronze
[LIQUID_DENSITY:8020]
[MOLAR_MASS:80000]
[IMPACT_YIELD:602000]
[IMPACT_FRACTURE:843500]
[IMPACT_STRAIN_AT_YIELD:547]
[COMPRESSIVE_YIELD:602000]
[COMPRESSIVE_FRACTURE:843500]
[COMPRESSIVE_STRAIN_AT_YIELD:547] no data, used 110
[TENSILE_YIELD:172000]
[TENSILE_FRACTURE:241000]
[TENSILE_STRAIN_AT_YIELD:156] 110
[TORSION_YIELD:172000]
[TORSION_FRACTURE:241000]
[TORSION_STRAIN_AT_YIELD:156]
[SHEAR_YIELD:172000]
[SHEAR_FRACTURE:241000]
[SHEAR_STRAIN_AT_YIELD:156] no data, used 110
[BENDING_YIELD:172000]
[BENDING_FRACTURE:241000]
[BENDING_STRAIN_AT_YIELD:156]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[STATE_COLOR:ALL_SOLID:TAN] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |