v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Monk"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(This will probably change in the next version, given monks have monasteries to inhabit.)
m (Unit type navbox)
 
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Quality|Fine}}
+
{{Quality|Unrated}}
 +
{{av}}{{stub}}
  
{{av}}
+
'''Monk''' is a profession for some inhabitants of generated [[site]]s, like [[town]]s. Some monks show up as [[visitor]]s in Fortress mode, and [[agent]]s sometimes try to pose as monks. Monks are recruited into [[religion|monastic orders]], and when there are enough monks in an order; they will build a [[monastery]]. Monks are [[Unit_type_token#MONK|shown in white]].
  
{{new in|v0.44.01}}
+
In adventure mode, you will occasionally see monks passing by when walking through a [[human]] [[hamlet]]. Following these monks will eventually lead to finding them standing stock-still in the middle of a field, unmoving, but still willing to talk to you.
  
 +
==Fortress mode==
  
'''Monk''' is a profession for some inhabitants of generated [[site]]s like towns. Some monks show up as [[visitor]]s in Fortress mode, and [[agent]]s sometimes try to pose as monks. Monks form monastic orders, although their existence in the current version is purely abstract. Monks are [[Unit_type_token#MONK|shown in white]].
+
Monks will not [[immigration|migrate]] to your fortress in this version.
 
+
{{V50 misc professions}}
In adventure mode you will occasionally see monks passing by when walking through a human hamlet. Following these monks will eventually lead to finding them stand still in the middle of a field, unmoving, but still willing to talk to you. These monks are purely for flavor.
+
[[ru:Monk]]
 
 
==Fortress mode==
 
  
Monks will not [[immigration|migrate]] to your fortress in this version. Immigrants identified as monks are actually [[agent]]s (spies) from your own civilization who retained their assumed identities due to {{bugl|10490}}.
+
{{category|Religion}}
 +
{{Category|Non-player characters}}

Latest revision as of 05:39, 14 November 2024

This article is about the current version of DF.
Note that some content may still need to be updated.


Monk is a profession for some inhabitants of generated sites, like towns. Some monks show up as visitors in Fortress mode, and agents sometimes try to pose as monks. Monks are recruited into monastic orders, and when there are enough monks in an order; they will build a monastery. Monks are shown in white.

In adventure mode, you will occasionally see monks passing by when walking through a human hamlet. Following these monks will eventually lead to finding them standing stock-still in the middle of a field, unmoving, but still willing to talk to you.

Fortress mode[edit]

Monks will not migrate to your fortress in this version.

Professions and Occupations
Occupations
Others
Civilians
Adventurers
Villains
Religion
Monk · Pilgrim · Priest  · Prophet
See also: Agent · Quester · Visitor · Unit type token