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Difference between revisions of "v0.34:Hatch cover"
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− | {{quality|Fine| | + | {{quality|Fine|21:36, 4 April 2012 (UTC)}}{{av}} |
− | Hatch covers act like [[door]]s, but between Z-levels instead of X/Y passageways. | + | Hatch covers act like [[door]]s, but between Z-levels instead of X/Y passageways. They can be placed over stairs or open space, as long as they are supported by an adjacent floor tile. |
− | Like doors, they can be linked with mechanisms, locked, and kept tightly closed to keep out water, pets and foes alike. | + | Like doors, they can be linked with mechanisms, locked, and kept tightly closed to keep out water, pets and foes alike. They can be set as internal, but as [[room]]s cannot occupy multiple Z-levels, this has no effect at this time. |
− | When closed, hatches appear as | + | When closed, hatches appear as {{Raw Tile|¢|0:7:1}} and are not visible when open. A Hatch cover's color is determined by the [[material]] it is made from. |
− | As | + | As [[building destroyer]]s can only destroy buildings on other z-levels under [[Building destroyer#Destroying from underneath|certain conditions]], Hatch covers can be quite effective at keeping out enemies if used properly. |
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− | They can be constructed from a [[Mason's workshop]], [[Metalsmith's forge]], [[Carpenter's workshop]], or [[Glass furnace]] from [[stone]], [[metal]], [[wood]], or [[glass]] respectively. Once {{ | + | They can be constructed from a [[Mason's workshop]], [[Metalsmith's forge]], [[Carpenter's workshop]], or [[Glass furnace]] from [[stone]], [[metal]], [[wood]], or [[glass]] respectively. Once {{k|b}}uilt, they may be placed with {{k|H}}. |
A dwarf falling down stairs will be stopped by a closed floor hatch. | A dwarf falling down stairs will be stopped by a closed floor hatch. |
Revision as of 21:36, 4 April 2012
This article is about an older version of DF. |
Hatch covers act like doors, but between Z-levels instead of X/Y passageways. They can be placed over stairs or open space, as long as they are supported by an adjacent floor tile.
Like doors, they can be linked with mechanisms, locked, and kept tightly closed to keep out water, pets and foes alike. They can be set as internal, but as rooms cannot occupy multiple Z-levels, this has no effect at this time.
When closed, hatches appear as ¢ and are not visible when open. A Hatch cover's color is determined by the material it is made from.
As building destroyers can only destroy buildings on other z-levels under certain conditions, Hatch covers can be quite effective at keeping out enemies if used properly.
They can be constructed from a Mason's workshop, Metalsmith's forge, Carpenter's workshop, or Glass furnace from stone, metal, wood, or glass respectively. Once built, they may be placed with H.
A dwarf falling down stairs will be stopped by a closed floor hatch.