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Difference between revisions of "v0.34:Density"
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|[[Porcelain]]||Ceramic||2403 | |[[Porcelain]]||Ceramic||2403 | ||
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{{Category|Physics}} | {{Category|Physics}} |
Revision as of 19:47, 7 May 2012
This article is about an older version of DF. |
Density is a material property that affects the weight of an object made from the material, along with the size of the object.
Tests show that weight affects how much damage blunt-force weapons do, of which density is a large factor of. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers.
Density of some materials
Name | Type | Density |
---|---|---|
Feather tree | Wood | 100 |
Adamantine | Metal | 200 |
Raw adamantine | Stone | 200 |
Cedar | Wood | 380 |
Ordinary wood | Wood | 500 |
Bone | Organics | 500 |
Leather | Organics | 500 |
Silk | Organics | 500 |
Yarn | Organics | 500 |
Glumprong | Wood | 1200 |
Saltpeter | Stone | 1201 |
Blood thorn | Wood | 1250 |
Earthenware | Ceramic | 1360 |
Plant cloth | Organics | 1520 |
Stoneware | Ceramic | 2000 |
Porcelain | Ceramic | 2403 |
Glass | Gem | 2600 |
Ordinary stone | Stone | 2670 |
Ordinary gem | Gem | 2670 |
Aluminum | Metal | 2700 |
Diamond (any) | Gem | 3520 |
Cobaltite | Stone | 6295 |
Steel | Metal | 7850 |
Bronze | Metal | 8250 |
Copper | Metal | 8930 |
Silver | Metal | 10490 |
Lead | Metal | 11340 |
Gold | Metal | 19320 |
Platinum | Metal | 21400 |
Native platinum | Stone | 21400 |
Slade | Stone | 200000 |