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Difference between revisions of "Token"

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(agreed, just adding the category then)
m (plur -> sing verbs, link forums)
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:* [[Armor token]]
 
:* [[Armor token]]
 
:* [[Biome token]]
 
:* [[Biome token]]
:* [[Body token]] determine bodily structure, both ''body templates'' (BODY) and ''body parts''
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:* [[Body token]] determines bodily structure, both ''body templates'' (BODY) and ''body parts''
 
:* [[Creature token]]
 
:* [[Creature token]]
:* [[Entity token]] define entities, or [[civilizations]], in entity_*.txt files.
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:* [[Entity token]] defines entities, or [[civilizations]], in entity_*.txt files.
 
:* [[Item token]]
 
:* [[Item token]]
:* [[Item definition token]] are used in item definitions in the raws.
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:* [[Item definition token]] is used in item definitions in the raws.
 
:* [[Material token]]
 
:* [[Material token]]
 
:* [[Matgloss token]]
 
:* [[Matgloss token]]
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See Also:  
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This [http://www.bay12games.com/forum/index.php?board=13.0 forum] is the official DF subforum dedicated to discussions about modding.
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----
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'''See Also:'''
 
* [[Bodygloss]]
 
* [[Bodygloss]]
 
* [[Raw file]]
 
* [[Raw file]]
 
* [[Modding]]
 
* [[Modding]]
 
[[category:Modding]]
 
[[category:Modding]]

Revision as of 11:20, 9 March 2010

In Dwarf Fortress, a token is a game code tag that adds information, restrictions or behaviour to a creature, object, material, terrain feature or other part of the game. Tokens are visible in the RAW .txt files, and can often be modified to create some interesting results - some useful, some not so much.

Examples of tokens include...


This forum is the official DF subforum dedicated to discussions about modding.




See Also: