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Difference between revisions of "40d:Alcohol"
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− | Alcohol is one of the staples of the dwarven diet. | + | Alcohol is one of the staples of the dwarven diet. Healthy dwarves will drink alcohol exclusively when any is available. When dwarves are forced to drink [[water]], they begin to work slowly from alcohol dependency. |
+ | |||
+ | Wounded dwarves will not drink alcohol; they must be given water by a caretaker. Therefore, a fortress cannot survive on alcohol in the absence of drinking water, unless dwarves are abandoned when wounded. | ||
Alcohol is brewed from a [[still]], and requires a brewable plant and a barrel. Every unit of plant produces 5 units of alcohol. Note that a single stack of brewable plant will be brewed at once, and the resulting booze will be placed into a single barrel - a stack of Plump Helmet [5] will produce Dwarven Wine [25], and will only occupy a single barrel. Skilled Growers, who tend to harvest larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size. | Alcohol is brewed from a [[still]], and requires a brewable plant and a barrel. Every unit of plant produces 5 units of alcohol. Note that a single stack of brewable plant will be brewed at once, and the resulting booze will be placed into a single barrel - a stack of Plump Helmet [5] will produce Dwarven Wine [25], and will only occupy a single barrel. Skilled Growers, who tend to harvest larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size. |
Revision as of 07:08, 2 November 2007
Alcohol is one of the staples of the dwarven diet. Healthy dwarves will drink alcohol exclusively when any is available. When dwarves are forced to drink water, they begin to work slowly from alcohol dependency.
Wounded dwarves will not drink alcohol; they must be given water by a caretaker. Therefore, a fortress cannot survive on alcohol in the absence of drinking water, unless dwarves are abandoned when wounded.
Alcohol is brewed from a still, and requires a brewable plant and a barrel. Every unit of plant produces 5 units of alcohol. Note that a single stack of brewable plant will be brewed at once, and the resulting booze will be placed into a single barrel - a stack of Plump Helmet [5] will produce Dwarven Wine [25], and will only occupy a single barrel. Skilled Growers, who tend to harvest larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.