- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Slade"
(some more math later, and we know about how big a boulder is) |
|||
Line 6: | Line 6: | ||
'''Slade''' is the stone that makes up the surrounding layers of {{L|eerie cavern}}s. After dwarves dig deep enough down into {{L|adamantine}} veins, large, demonic caverns made of slade will open up and spew forth demons. {{L|Curious structure}}s are also made entirely of slade. | '''Slade''' is the stone that makes up the surrounding layers of {{L|eerie cavern}}s. After dwarves dig deep enough down into {{L|adamantine}} veins, large, demonic caverns made of slade will open up and spew forth demons. {{L|Curious structure}}s are also made entirely of slade. | ||
− | Slade walls cannot be dug into. However, slade floors can. Slade is also '''very''', '''''very''''' heavy - a single boulder weighs ''14 metric tons'' (compared to {{L|native platinum|platinum nuggets}} which weigh 1.5 metric tons but can somehow still be picked up by | + | Slade walls cannot be dug into. However, slade floors can. Slade is also '''very''', '''''very''''' heavy - a single half-meter diameter boulder weighs ''14 metric tons'' (compared to {{L|native platinum|platinum nuggets}} which weigh 1.5 metric tons but can somehow still be picked up by a dwarf). It is possible to use weapons made out of this extremely dense material in Arena mode only. |
In Fortress Mode, it is not possible to mine through slade walls (although, due to a bug, it is possible to channel slade floors), and it cannot be imported, therefore the material is completely unusable in the game itself. | In Fortress Mode, it is not possible to mine through slade walls (although, due to a bug, it is possible to channel slade floors), and it cannot be imported, therefore the material is completely unusable in the game itself. |
Revision as of 19:17, 13 May 2010
This article is about an older version of DF. |
This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down! |
| ||||||||||||||||||||||||||||||||||||
Uses | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
Slade is the stone that makes up the surrounding layers of Template:Ls. After dwarves dig deep enough down into Template:L veins, large, demonic caverns made of slade will open up and spew forth demons. Template:Ls are also made entirely of slade.
Slade walls cannot be dug into. However, slade floors can. Slade is also very, very heavy - a single half-meter diameter boulder weighs 14 metric tons (compared to Template:L which weigh 1.5 metric tons but can somehow still be picked up by a dwarf). It is possible to use weapons made out of this extremely dense material in Arena mode only.
In Fortress Mode, it is not possible to mine through slade walls (although, due to a bug, it is possible to channel slade floors), and it cannot be imported, therefore the material is completely unusable in the game itself.
Arena tests show that weapons and armor made out of this superdense rock are at least comparitive if not stronger than even Adamantine.
[INORGANIC:SLADE]
[STATE_NAME_ADJ:ALL_SOLID:slade][DISPLAY_COLOR:0:0:1][TILE:176]
[ITEM_SYMBOL:'*']
[DEEP_SURFACE]
[DISPLAY_COLOR:0:0:1]
[SOLID_DENSITY:200000]
[IMPACT_YIELD:4000000]
[IMPACT_FRACTURE:5000000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:4000000]
[COMPRESSIVE_FRACTURE:5000000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:4000000]
[TENSILE_FRACTURE:5000000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:4000000]
[TORSION_FRACTURE:5000000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:4000000]
[SHEAR_FRACTURE:5000000]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:4000000]
[BENDING_FRACTURE:5000000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:1000] no swords until you can pick mats
[ITEMS_HARD]
[IS_STONE]
[UNDIGGABLE] |