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Difference between revisions of "v0.34:Bronze"
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Bronze has a [[value]] of 5 and uses the same ingredients as [[fine pewter]] (which also has a value of 5). If you find yourself short of [[tin]], use this metal to make your objects of art instead of using [[fine pewter]]. | Bronze has a [[value]] of 5 and uses the same ingredients as [[fine pewter]] (which also has a value of 5). If you find yourself short of [[tin]], use this metal to make your objects of art instead of using [[fine pewter]]. | ||
− | If you are using ores to smelt Bronze, you can produce 2 bars of weapon-grade metal with one unit of [[fuel]], | + | If you are using ores to smelt Bronze, you can produce 2 bars of weapon-grade metal with one unit of [[fuel]], making it an extremely useful material. |
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Revision as of 00:56, 25 February 2012
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Recipe | |||||||||||||||||||||||||||||||||||||||||||
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This article is about an older version of DF. |
Bronze is an alloy of tin and copper. Bronze can be forged into weapons and armor, and has material qualities very close to iron. Bronze can also be used to make furniture and other objects at a metalsmith's forge.
Bronze can be made at the Smelter or Magma smelter using one of the following recipes:
- Tin bar + Copper bar
- Cassiterite + (Native copper or Malachite or Tetrahedrite)
Bronze has a value of 5 and uses the same ingredients as fine pewter (which also has a value of 5). If you find yourself short of tin, use this metal to make your objects of art instead of using fine pewter. If you are using ores to smelt Bronze, you can produce 2 bars of weapon-grade metal with one unit of fuel, making it an extremely useful material.
[INORGANIC:BRONZE]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:bronze]
[STATE_NAME_ADJ:LIQUID:molten bronze]
[STATE_NAME_ADJ:GAS:boiling bronze]
[DISPLAY_COLOR:6:4:0]
[BUILD_COLOR:6:4:0]
[MATERIAL_VALUE:5]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[SOLID_DENSITY:8250]
[LIQUID_DENSITY:8020]
[MOLAR_MASS:80000]
[IMPACT_YIELD:602000]
[IMPACT_FRACTURE:843500]
[IMPACT_STRAIN_AT_YIELD:547]
[COMPRESSIVE_YIELD:602000]
[COMPRESSIVE_FRACTURE:843500]
[COMPRESSIVE_STRAIN_AT_YIELD:547] no data, used 110
[TENSILE_YIELD:172000]
[TENSILE_FRACTURE:241000]
[TENSILE_STRAIN_AT_YIELD:156] 110
[TORSION_YIELD:172000]
[TORSION_FRACTURE:241000]
[TORSION_STRAIN_AT_YIELD:156]
[SHEAR_YIELD:172000]
[SHEAR_FRACTURE:241000]
[SHEAR_STRAIN_AT_YIELD:156] no data, used 110
[BENDING_YIELD:172000]
[BENDING_FRACTURE:241000]
[BENDING_STRAIN_AT_YIELD:156]
[MAX_EDGE:10000]
[STATE_COLOR:ALL_SOLID:BRONZE] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |