v50 Steam/Premium information for editors
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- 03:57, 26 March 2012 diff hist -61 v0.34:Gray gibbon
- 03:47, 26 March 2012 diff hist -139 v0.34:Crop fixed
- 01:19, 5 March 2012 diff hist +52 v0.34:Vampire →Defense against Vampires
- 01:17, 5 March 2012 diff hist +195 v0.34 Talk:Vampire
- 00:13, 5 March 2012 diff hist +458 N v0.34 Talk:Skill Created page with "A rusty novice qualifies to work in a mason's workshop that is set to only accept dabbling dwarves. Perhaps this information could be mentioned, with testing of course. Also, wha..."
- 23:38, 4 March 2012 diff hist -23 m v0.34:Creature
- 23:29, 4 March 2012 diff hist +10 m v0.34:Melt item →Alternatives
- 23:28, 4 March 2012 diff hist +765 v0.34:Melt item →Training metalsmith skills / Maximizing return: Fixed some red links. May need verification on the minimum skill level needed for the onset of a strange mood.
- 10:39, 26 February 2012 diff hist +36 N v0.34:Backpack Redirected page to DF2012:Equipment#Backpacks current
- 10:35, 26 February 2012 diff hist +31 N v0.34:Adventure Mode Redirected page to DF2012:Adventure mode
- 10:23, 26 February 2012 diff hist -38 m v0.34:Gem setter →Training gem setters for maximizing value gain
- 10:20, 26 February 2012 diff hist -11 v0.34:Melt item →Training metalsmith skills / Maximizing return: Bug 130 is no longer relevant. Reverted back to last known good information.
- 10:18, 26 February 2012 diff hist -36 v0.34:Anvil
- 10:17, 26 February 2012 diff hist +189 N v0.34 Talk:Blacksmith Created page with "There are also other types of "Smiths". Perhaps some clarification is needed with a link to weapon and armor smiths. --~~~~"
- 10:15, 26 February 2012 diff hist +24 N Smithing Redirected page to Metalsmith current
- 10:15, 26 February 2012 diff hist +24 N v0.34:Smith Redirected page to Metalsmith current
- 10:12, 26 February 2012 diff hist -470 v0.34:Bar →Bar unit weirdness: I don't think any of that information is still relevant.
- 10:11, 26 February 2012 diff hist -10 m v0.34:Table
- 10:10, 26 February 2012 diff hist -134 v0.34:Table →Bugs
- 10:09, 26 February 2012 diff hist -70 v0.34:Door →Materials: bug 130 is fixed in current version.
- 08:23, 25 February 2012 diff hist +151 N v0.34 Talk:Danger room Created page with "I heard that danger rooms were nerfed in the current version. Please confirm. --~~~~"
- 08:01, 25 February 2012 diff hist +52 v0.34:Strange mood Fixed almost all red links. Made "profession" point to "skill". They are different, but I thought that would be a reasonably appropriate way to handle it.
- 07:59, 25 February 2012 diff hist +31 N v0.34:Trap components Redirected page to DF2012:Trap component current
- 07:57, 25 February 2012 diff hist +33 N v0.34:Weapon trap Redirected page to DF2012:Trap#Weapon Trap current
- 07:50, 25 February 2012 diff hist +29 Nm v0.34:Artifact Redirected page to DF2012:Item quality
- 07:42, 25 February 2012 diff hist +151 N v0.34:Remains Created page with "{{Quality}}{{av}} The corpses of vermin are called 'remains'. Remains automatically disappear after a given time to simulate decomposition."
- 07:15, 25 February 2012 diff hist +180 v0.34:Status icon Masterwork pages shouldn't have red links. Added a little info.
- 07:02, 25 February 2012 diff hist +22 N v0.34:Legendary Redirected page to DF2012:Skill current
- 02:44, 23 February 2012 diff hist +132 N v0.34 Talk:Sun berry Created page with "Are the [good] and [evil] tags fixed yet? Does anybody know?--~~~~"