|This article is about an older version of DF.|
A table is a piece of furniture necessary for dwarves to eat food in comfort. A table is also needed to define a dining room and serve as an operating surface in a hospital. Tables are also part of traction benches. Dwarves dislike eating at a chair without a table and can't share their table or chair with others.
Dwarves primarily use tables to eat food, avoiding the negative thought for eating without a proper table. Since dwarves first try to sit down and only then check whether there's a table to put their food on, the proper placement of chairs is more important for proper dining. Tables without an adjacent chair will simply not be used for eating; if two tables are adjacent to a single chair, one will go unused. Chairs without adjacent tables, however, will cause unhappy thoughts whenever dwarves sit on them to eat, and a single table with two adjacent chairs can also lead to unhappy thoughts if two dwarves sit on the chairs: only one can put their food on the table, the other will have to eat from their lap and will complain about crowded tables.
An unassigned dining room designated from a table will be used by any dwarves without an assigned dining room, resulting in positive thoughts scaled to the quality of the dining room. Creating a high-value dining room is one of the easiest ways to give your dwarves a happy thought. Note, however, that dwarves with a table (or chair) in their quarters may opt to eat there instead, so it is generally best to only install tables in your nobles' quarters.
In a hospital zone, tables are used during surgery as an operating surface. For this purpose, tables should be installed directly adjacent to hospital beds due to a bug canceling surgery if the patient moves more than one tile.Bug:2773
Tables are also used as an input, along with mechanism and ropes, at the Mechanic's workshop to make a traction bench. With three quality-rated items in a single tile, a traction bench can be a good way of rapidly increasing the value of a room, although it won't actually be used unless installed in a designated hospital.
|Workshops • Furnaces|
|Rooms|| Barracks • Bedroom • Dining room • Dormitory|
Jail • Meeting hall • Memorial hall • Hospital
Office • Sculpture garden • Tomb • Zoo
|Furniture|| Animal trap • Anvil • Armor stand • Bed • Bin|
Box • Bucket • Cabinet • Cage • Coffin
Restraint • Seat • Statue • Table • Weapon rack
|Access|| Bars • Bridge • Door • Floodgate • Grate|
Hatch • Road • Window
|Constructions||Floor • Fortification • Ramp • Stairs • Wall|
|Machine & Trap parts|| Axle • Gear assembly • Lever • Millstone|
Pressure plate • Roller • Screw pump
Support • Trap • Water wheel • Windmill
|Other Buildings|| Archery target • Kennel • Shop • Siege engine|
Trade depot • Wagon • Well
|Related Articles|| Design strategies • Bedroom design • Cave-in|
Computing • Furniture industry