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  • ...being random. Watch the flows for a while. you notice patterns, right? Not random.--[[User:Zchris13|Zchris13]] 00:38, 8 April 2009 (UTC)
    18 KB (2,873 words) - 21:45, 8 March 2010
  • ==Random Stuff==
    3 KB (628 words) - 18:13, 20 November 2008
  • ==Space-efficient Random Access Memory==
    8 KB (1,445 words) - 04:44, 13 September 2010
  • ...to legendary as fast as possible with fortress expansion, prospecting, and random busywork if need be. I also rarely start with any military skills - mass d ...o plant with from consumed/brewed plump helmets i bring with me), and some random bits of cloth, leather, thread, cut gems, etc... for insurance against mood
    30 KB (5,171 words) - 14:08, 18 May 2010
  • ...d the new ones. From what I've seen, they have fixed designs as opposed to random shifting patterns as you go down the z axis and act more like pipes that we ...second cavern - first was completely dry. Is it volcano influence or just random? On maps without volcano each cavern had it's lake, sometimes several of th
    8 KB (1,303 words) - 20:54, 29 March 2011
  • == Random funny things! ==
    4 KB (767 words) - 22:45, 8 February 2010
  • ...placed as "item name/data", leading to them coming up during searches and "random page" clicks; in the end, we created a separate namespace to contain them, ...ught having a suggestions namespace that can specifically be searched (and random page'd!) could be useful. What do you think? [[User:Mason11987|Mason]] <su
    16 KB (2,648 words) - 07:08, 9 September 2011
  • ...as my brewers gain skill), and I don't think any of the other thoughts are random. In all, this change sounds quite dubious.--[[User:Loci|Loci]] ([[User talk
    3 KB (462 words) - 20:09, 2 October 2013
  • ...all random. But in the end, you still lost 2, maybe 3, dwarves to a Troll. Random. [[User:Shardok|Shardok]] 21:00, 18 August 2009 (UTC)
    5 KB (849 words) - 07:59, 2 May 2015
  • *A set of 1-3 artifacts made of a random [[divine metal]], prompting an announcement of ''Deep within this strange p *A random [[demon]], prompting an announcement of ''Something evil is emerging from t
    7 KB (1,123 words) - 19:22, 27 July 2024
  • ...arf will begin construction. Upon completion the dwarf will create a semi-random artifact related to the skill affected and gain [[legendary]] (or higher) s ...rtifact accordingly. The precise type of craft created is usually somewhat random, but if a dwarf has a personality preference for a particular thing, such a
    36 KB (5,668 words) - 17:23, 1 September 2024
  • call mt_trandom ; Get a random number (returned in EAX) ; If the random number was less than
    22 KB (2,553 words) - 01:04, 14 May 2024
  • ...size= ! Name provided at world generation, if any (probably RANDOM) |World size= RANDOM
    8 KB (880 words) - 11:46, 22 June 2019
  • ...to spam us unless it's worth the effort, and if they're just hunting down random wikis to spam, it's probably not worth their effort and they'll go away. [ ...diaWiki/Drupal sites. They're building an entire web of spam links across random pages as a sort of blackhat SEO trick. Most of the links in their spam pag
    11 KB (1,958 words) - 21:36, 11 December 2013
  • ...nts when harvested, depending upon the [[Grower|skill]] of the planter and random chance. Fertilizing a farm plot boosts production by 0-4 additional plants *If the farm plot is at least 25% fertilized, increase yield by rand(2) (a random number from 0 to 1).
    29 KB (4,713 words) - 01:43, 16 October 2023
  • ...l, unless it's a meeting hall, in which case dwarves will drink from it at random. ...ere, make sure your dwarves have some way out of it. You never know when a random goblin will kick your elite stonecrafter into your moat.
    24 KB (4,334 words) - 01:36, 23 December 2017
  • == Random Flickering? ==
    20 KB (3,419 words) - 14:25, 3 April 2010
  • ...fragile to do in previous versions. The tributes themselves, while fairly random, often aren't too bad and can easily kickstart animal [[breeding]] programs Artifact looting is also fairly random but is a convenient way to accrue [[wealth]] and fill your [[library]]. Boo
    18 KB (2,930 words) - 03:43, 20 December 2022
  • ...ut some [[undead]] and evil creatures can be blindly aggressive. Combat is random, and any animal can kill any dwarf - and vice versa. ...they burn to death.) With a drawbridge, they will be flung some tiles in a random direction, possibly being injured when they land.
    41 KB (6,894 words) - 15:00, 2 November 2015
  • ==A Few Random Gems==
    3 KB (374 words) - 23:31, 2 May 2008

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