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  • RANDOM Random Buffer Overload
    248 KB (37,728 words) - 00:28, 8 August 2013
  • ...r. When one creation ends, the window closes and the next begins. The two [RANDOM]s aren't required, either. If the .bat is in the same folder as your execut i dont get seeds.. sure theyre not random... but what do they do? a list of different seeds and what they create? [[U
    9 KB (1,450 words) - 17:43, 8 December 2011
  • ...r all the work you do for DFhack. I have a favour to ask. I was using the "random page" feature and I stumbled upon [[Obok Meatgod|this article]]. The articl == Random/cv ==
    106 KB (16,866 words) - 21:23, 6 May 2024
  • This is a list of '''random creature profiles''' ('''RCPs''') which are used by procedurally generated ...ed [[raw]] text that defines the basic body, tissues and body attacks of a random creature before it goes under further randomness (three-eyed, wings of stre
    22 KB (3,060 words) - 07:54, 8 December 2023
  • == New sidebar link: Random page in current namespace == ...ortresswiki.org/index.php/Special:Random/DF2014 (unless there's a Special:Random/<token> that always means the latest NS, which would be better.)
    23 KB (3,638 words) - 15:44, 11 December 2022
  • RANDOM : Random Name
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...nking the blood of a [[vampire]]. Toppling statues in shrines and temples (random chance), rolling divination dice too frequently. | Being bitten by a [[werebeast]], toppling statues in shrines and temples (random chance), rolling divination dice too frequently.
    69 KB (10,637 words) - 04:01, 20 December 2022
  • ...nking the blood of a [[vampire]]. Toppling statues in shrines and temples (random chance), rolling divination dice too frequently. | Being bitten by a [[werebeast]], toppling statues in shrines and temples (random chance), rolling divination dice too frequently.
    72 KB (11,256 words) - 06:53, 21 May 2024
  • ...NEARBY_LOCATION''' - Used with LOCATION. Targets a location from somewhere random within a number of squares from another LOCATION target specified by its ta | When this token is added to a random creature summoning effect, it narrows down the selection to creatures which
    49 KB (7,494 words) - 17:59, 10 April 2024
  • ...{version|0.47.01}} - Used with LOCATION. Targets a location from somewhere random within a number of squares from another LOCATION target specified by its ta | When this token is added to a random creature summoning effect, it narrows down the selection to creatures which
    49 KB (7,523 words) - 03:35, 20 December 2022
  • ...cial:Random/23a|23a]]{{dot}} [[Special:Random/User|User]]{{dot}} [[Special:Random/Template|Template]])
    2 KB (203 words) - 14:12, 29 August 2014
  • If the ruling position (with PRECEDENCE of 1) has a NUMBER higher than 1, a random unit of the ones holding these positions is shown as 'head of state' in the ...raction. Players can trigger the evaluation-mechanism by (re)assigning any random site position.
    43 KB (7,032 words) - 13:52, 23 March 2024
  • :I brought up the issue when I picked, at random, [[Wizard]] which was listed for verification. Articles in its family have == "Random" civ selection with more than one playable civ ==
    21 KB (3,548 words) - 05:00, 2 May 2010
  • ...gh [[creature]]s and players may direct and focus their attacks, combat is random in nature. A glancing blow can get lucky and damage a vital organ, or open ...enemies like giant desert scorpions have lots of redundant body parts, and random attacks waste valuable time on low priority areas while the scorpion is bus
    28 KB (4,610 words) - 03:16, 20 December 2022
  • :* 60 units alcohol (20 each of 3 random types<sup>1</sup>, 12 free barrels) :* 15 units of meat (one random type, 10 + 5 units in 2 barrels)
    26 KB (4,447 words) - 19:39, 9 February 2022
  • ...gh [[creature]]s and players may direct and focus their attacks, combat is random in nature. A glancing blow can get lucky and damage a vital organ, or open ...enemies like giant desert scorpions have lots of redundant body parts, and random attacks waste valuable time on low priority areas while the scorpion is bus
    28 KB (4,740 words) - 05:27, 14 May 2024
  • :* 60 units alcohol (20 each of 3 random types<sup>1</sup>, 12 free barrels) :* 15 units of meat (one random type, 10 + 5 units in 2 barrels)
    26 KB (4,466 words) - 14:33, 23 November 2016
  • :* 2 barrels of meat (two random types, 10 + 5 units) :* 2 [[draft animal]]s (random species, random gender)
    40 KB (6,591 words) - 04:07, 22 February 2014
  • === Critters (random beasts) === * Random critters are now possible. They come in two flavors: "'''[[Titan]]s'''", wh
    34 KB (5,534 words) - 19:32, 21 February 2023
  • ...g is likely to be an entertaining trainwreck, especially if coupled with a random poem generator (yes, that's a threat), love of all sorts is very important ...elopment, to the extent that they change, should depend on use rather than random assignment. They should degrade slowly over time if left completely unused.
    37 KB (5,912 words) - 20:46, 7 February 2023

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