v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 00:07, 19 July 2011 diff hist -6 m 23a:Mud
- 00:07, 19 July 2011 diff hist +884 N 23a:Mud Created page with '{{quality|Fine}}{{av}} '''Mud''' is created by {{L|flood}}ing an area with {{L|water}}. Creating mud is required for growing subterranean {{L|crop}}s. The only way to obtain mud …'
- 00:00, 19 July 2011 diff hist +51 23a:Silk
- 23:46, 18 July 2011 diff hist +41 v0.31:Adamantine adamantine is only slightly more dense than cork (adamantine is 200, cork is ~193), for a decent point of comparison
- 19:22, 18 July 2011 diff hist +115 m v0.31:Giant cave spider →Farming Silk
- 19:18, 18 July 2011 diff hist +69 m v0.31 Talk:Giant cave spider →Farming
- 19:18, 18 July 2011 diff hist +745 v0.31 Talk:Giant cave spider →Farming
- 17:42, 18 July 2011 diff hist -3 m v0.31:Goblin
- 17:42, 18 July 2011 diff hist +22 v0.31:Goblin add 2 bug references
- 13:58, 18 July 2011 diff hist +427 v0.31 Talk:Giant cave spider →Farming
- 16:09, 17 July 2011 diff hist +8 v0.31:Room
- 01:25, 17 July 2011 diff hist +1 m User:Quietust →23a EXE Patches
- 01:25, 17 July 2011 diff hist +464 User:Quietust →Projects: consolidate my 2D code hacks
- 23:01, 16 July 2011 diff hist -12 m v0.31:Raw file →Types of content:
- 22:59, 16 July 2011 diff hist -15 m v0.31:Raw file →Types of content:
- 22:58, 16 July 2011 diff hist -9 v0.31:Raw file →Types of content:: body detail plans are more like templates
- 20:39, 16 July 2011 diff hist -3 m v0.31:Stonegears/Digging deeper it's != its
- 18:58, 16 July 2011 diff hist +686 N 23a Talk:Engraving how to effectively turn on SHOW_ALL_HISTORY_IN_DWARF_MODE in the 2D version current
- 17:21, 16 July 2011 diff hist +4,333 N 23a:Mandate Created page with '{{av}}{{Quality|Exceptional}} A '''mandate''' is a {{L|noble}}'s request that your {{L|dwarves}} produce a certain item or type of item. Fulfilling the mandate gives the noble a…'
- 21:15, 15 July 2011 diff hist +20 m Dwarf Fortress Wiki:Administrative intervention against vandalism
- 21:15, 15 July 2011 diff hist +129 Dwarf Fortress Wiki:Administrative intervention against vandalism →Reports
- 00:13, 15 July 2011 diff hist +2,241 N User talk:Triggs Created page with '{{subst:hi}}' current
- 00:13, 15 July 2011 diff hist +1 N User:Triggs Created page with '.'
- 19:38, 14 July 2011 diff hist +122 v0.31:Screw pump →Pump stack: constructed floors DO block plant growth, but there's an even better option: constructed fortifications not only block plants, but they don't even become muddy!
- 19:33, 14 July 2011 diff hist -16 m v0.31:Magma piston
- 17:15, 14 July 2011 diff hist +12 v0.31:Bronze colossus [NAME:bronze colossus:BRONZE COLOSSUSES:bronze colossus]
- 16:44, 13 July 2011 diff hist +82 v0.31:Giant cave spider →Farming Silk: explain why you use a captured soldier
- 01:03, 13 July 2011 diff hist +508 23a Talk:Strange mood →Demands: new section
- 00:27, 13 July 2011 diff hist +539 23a:Item token add ID numbers - interestingly, there are 2 gaps (which show up in z-stocks as empty "Items" categories)
- 19:56, 12 July 2011 diff hist +114 v0.31:Web mention webber-beasts, note that they don't actually work
- 19:53, 12 July 2011 diff hist -10 v0.31:Pressure →Checker-Board Pressure Regulator: wider is NOT better for a design like this
- 19:52, 12 July 2011 diff hist +103 v0.31:Magma magma flows at the same speed as unpressurized water - very slowly
- 18:00, 12 July 2011 diff hist +329 N 23a Talk:Raw adamantine hack: disable the instant Game Over in 23a current
- 23:48, 11 July 2011 diff hist +6 v0.31:Weight why did you remove the version header? this article also has a 40d version...
- 02:02, 11 July 2011 diff hist +1 m User:Quietust →=v0.23.130.23a
- 02:02, 11 July 2011 diff hist +210 User:Quietust →Fortresses
- 22:48, 9 July 2011 diff hist 0 m v0.31:Giant cave spider →Farming Silk
- 22:47, 9 July 2011 diff hist +195 v0.31:Giant cave spider →Farming Silk
- 20:01, 9 July 2011 diff hist -2 m 23a Talk:Strange mood
- 20:01, 9 July 2011 diff hist +61 m 23a:Strange mood →Maximum number of artifacts
- 16:31, 9 July 2011 diff hist +35 m 40d:Changes in v0.27 →Adamantine
- 16:01, 9 July 2011 diff hist +237 40d:Changes in v0.27 →Adamantine
- 21:48, 8 July 2011 diff hist -4 m 23a:Strange mood →The mechanics of moods
- 21:47, 8 July 2011 diff hist +418 23a Talk:Strange mood
- 19:27, 8 July 2011 diff hist +22 m 23a Talk:Strange mood
- 19:27, 8 July 2011 diff hist +784 N 23a Talk:Strange mood Created page with '==Item count== One of the limiting factors on artifact count is indeed the number of items in the fortress; however, the number being used seems to be '''double''' the actual cou…'
- 19:12, 8 July 2011 diff hist -2,579 23a:Strange mood →Conditions: figured it out - the item count is rather messed up, though
- 14:50, 8 July 2011 diff hist +105 23a:Strange mood →Conditions
- 14:01, 8 July 2011 diff hist -398 23a:Strange mood some comments - one of the limits is definitely your dig depth
- 15:31, 7 July 2011 diff hist -260 v0.31:Fuel Undo revision 151118 by Valayane (Talk) - coal does not ignite until the temperature reaches 1472°F, and NO biome should ever get that hot