v50 Steam/Premium information for editors
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- 02:55, 13 June 2012 diff hist +257 N File:Forgotten beast 1.jpg Artist rendering of a forgotten beast. ""Aril was a forgotten beast. It was the only one of it's kind. A towering skinless cobra. It has wings and it has a gaunt appearance. Beware it's poisonous bite. Aril was associated with water, jealousy, and caverns
- 01:50, 13 June 2012 diff hist +42 N v0.34:Bug + current
- 01:46, 13 June 2012 diff hist +58 v0.34:Known bugs and issues +
- 01:40, 13 June 2012 diff hist +26 v0.34:Known bugs and issues +
- 01:38, 13 June 2012 diff hist +2,678 N v0.34:Known bugs and issues +
- 01:25, 12 June 2012 diff hist +443 v0.34:Giraffe +
- 03:32, 11 June 2012 diff hist +179 v0.34:Necromancer →Sieges: +
- 03:25, 11 June 2012 diff hist +4 v0.34:Necromancer +
- 03:16, 11 June 2012 diff hist +301 v0.34:Necromancer →Applications: +
- 03:01, 11 June 2012 diff hist +438 v0.34:Necromancer →Sieges: +
- 02:51, 11 June 2012 diff hist +17 v0.34:Necromancer →Description: +
- 02:50, 11 June 2012 diff hist +133 v0.34:Necromancer →Applications
- 02:25, 11 June 2012 diff hist 0 v0.34:Necromancer →Description: fix redlinks
- 02:20, 11 June 2012 diff hist -7 v0.34:Necromancer →Description: +
- 01:58, 11 June 2012 diff hist +1 v0.34:Necromancer +
- 01:18, 11 June 2012 diff hist +4,822 v0.34:Necromancer +
- 03:38, 10 June 2012 diff hist +16 v0.34:Path +
- 03:34, 10 June 2012 diff hist +2,088 v0.34:Path +
- 03:25, 10 June 2012 diff hist +115 N File:Pathing.jpg A demonstration of using pathing to your advantage; goblin sieges take the bottom path, caravans take the top path. current
- 22:44, 9 June 2012 diff hist +86 v0.34:Necromancer →Fortress Mode
- 14:01, 9 June 2012 diff hist -4 v0.34:Weapon →Combat testing: +
- 13:22, 9 June 2012 diff hist +57 v0.34:Armor →Armor skill: +
- 01:32, 7 June 2012 diff hist +321 v0.34:Drowning chamber →Drainage: +
- 02:59, 3 June 2012 diff hist +590 v0.34:Tantrum →See also: +
- 02:55, 3 June 2012 diff hist +2,542 N v0.34:Solitary confinement +
- 02:23, 3 June 2012 diff hist +1 v0.34:Design strategies →Further Reading: fix
- 02:23, 3 June 2012 diff hist +43 v0.34:Design strategies →Further Reading: +
- 02:07, 3 June 2012 diff hist -1 v0.34:Sleep bump
- 02:03, 3 June 2012 diff hist -4 v0.34:Sleep →Mechanics: +
- 02:03, 3 June 2012 diff hist +2,824 v0.34:Sleep +
- 01:27, 3 June 2012 diff hist +129 v0.34:Food +
- 20:35, 2 June 2012 diff hist +144 v0.34 Talk:Path +
- 20:13, 2 June 2012 diff hist +2 v0.34:Path duh
- 03:25, 2 June 2012 diff hist +7 v0.34:Mount
- 03:25, 2 June 2012 diff hist +230 v0.34:Mount +
- 03:22, 2 June 2012 diff hist +2,356 N v0.34:Mount Created page with "{{quality|Fine|~~~~~}} {{av}} Enemies in sieges will often come mounted on other creatures, their '''mounts'''. These mounts can not only add to the attacks of those mou..."
- 03:01, 2 June 2012 diff hist -4 v0.34:Royal jelly fi
- 03:01, 2 June 2012 diff hist +373 N v0.34:Royal jelly +
- 02:58, 2 June 2012 diff hist +2,434 v0.34:Food yep
- 02:10, 2 June 2012 diff hist +469 v0.34:Meat +
- 01:49, 2 June 2012 diff hist +379 v0.34:Prepared organs +
- 01:42, 2 June 2012 diff hist +4 v0.34:On break +
- 01:42, 2 June 2012 diff hist +505 v0.34:On break +
- 01:26, 2 June 2012 diff hist +128 v0.34:Weapon lead
- 01:19, 2 June 2012 diff hist -15 v0.34:Weapon →Combat Testing & Analysis: +
- 01:14, 2 June 2012 diff hist -1,309 v0.34:Armor →Types of Protection: this applies more to clothing
- 01:13, 2 June 2012 diff hist +1,210 v0.34:Armor →Attachment: +
- 21:30, 1 June 2012 diff hist +393 v0.34:Goblinite +
- 21:26, 1 June 2012 diff hist +49 v0.34:Goblinite +
- 21:25, 1 June 2012 diff hist +35 N Talk:Goblinite moved Talk:Goblinite to DF2012 Talk:Goblinite: derp? current