v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 03:49, 28 June 2013 diff hist +50 40d:Changes in v0.27 →Rivers, Fluids and Flooding
- 03:41, 28 June 2013 diff hist +17 m v0.34:Material token
- 11:21, 27 June 2013 diff hist +112 40d:Gem cutter current
- 11:17, 27 June 2013 diff hist -287 v0.34:Gem cutter it is NOT related to skill
- 17:45, 25 June 2013 diff hist -131 m Template:Variation raw undo this for now - was going to have my bot run through and fix these, but it can't login right now...
- 17:28, 25 June 2013 diff hist +131 m Template:Variation raw
- 03:22, 22 June 2013 diff hist +9 m 23a:Tantrum
- 03:21, 22 June 2013 diff hist -33 23a:Tantrum actually, the tantrum code explicitly checks if happiness is greater than zero, so they can only happen to Miserable dwarves
- 03:20, 22 June 2013 diff hist +134 m 40d:Insanity →Causes
- 03:05, 22 June 2013 diff hist +50 m v0.34 Talk:Strange mood →Adamantine cloth current
- 03:04, 22 June 2013 diff hist +1,380 v0.34 Talk:Strange mood some replies
- 03:45, 21 June 2013 diff hist -10 m User talk:J. d'Orc →Masterwork creature pages
- 03:44, 21 June 2013 diff hist +203 m User talk:J. d'Orc →Masterwork creature pages
- 03:40, 21 June 2013 diff hist +7 m User talk:J. d'Orc →Masterwork creature pages
- 03:40, 21 June 2013 diff hist +291 User talk:J. d'Orc →Masterwork creature pages
- 03:28, 21 June 2013 diff hist -92 m User talk:Quietust →Patch Licence
- 03:26, 21 June 2013 diff hist +461 User talk:Quietust →Patch Licence
- 03:20, 21 June 2013 diff hist +221 User talk:Quietust →Adding mod raws to DFRawFunctions
- 20:43, 20 June 2013 diff hist -2 m v0.34:Whip/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:War hammer/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Two-handed sword/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Spear/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Short sword/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Scourge/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Scimitar/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Pike (weapon)/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Pick/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Morningstar/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Maul/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Mace/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Long sword/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Halberd/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Great axe/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Flail/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Dagger/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Crossbow/raw current
- 20:43, 20 June 2013 diff hist -2 v0.34:Bow/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Blowgun/raw current
- 20:43, 20 June 2013 diff hist -2 m v0.34:Battle axe/raw get rid of newlines current
- 20:34, 20 June 2013 diff hist +82 N Category:Masterwork:Creature raw pages Created page with "All /raw pages for CREATURE objects from the Masterwork Mod {{Category|Raw pages}}"
- 20:30, 20 June 2013 diff hist +260 User talk:Quietust →Patch Licence
- 15:47, 20 June 2013 diff hist +513 User talk:Quietust →Adding mod raws to DFRawFunctions
- 15:39, 20 June 2013 diff hist +274 User talk:Quietust →Patch Licence
- 13:20, 18 June 2013 diff hist -146 User:Jifodus/CMV file format →File Format: g_src includes the code for movieplayer, and this is how it actually works current
- 00:50, 15 June 2013 diff hist -1 m 23a:Siege engine
- 01:31, 14 June 2013 diff hist +282 v0.34:Inorganic material definition token
- 01:30, 14 June 2013 diff hist +176 v0.34:Mining →Mineral production (profit!)
- 23:25, 28 May 2013 diff hist -177 23a:Metal →List of metals: I've analyzed the relevant code, and strange moods are *not* capable of making silver armor/weapons (those can only be made of copper or iron) or zinc items
- 17:31, 25 May 2013 diff hist +27 m Template:Wikisrc
- 01:15, 21 May 2013 diff hist +173 v0.34:Trap →Weapon Trap: clarify