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  • Visit this [http://www.bay12games.com/forum/index.php?topic=40751.0 forum post] for additional macros, and discussion on macro creation. ...preadsheet and designate rooms according to it. [http://www.bay12games.com/forum/index.php?topic=1428.0 Version 1]
    58 KB (7,542 words) - 12:24, 29 July 2021
  • ...hen rebuild the narrow span below, the temple floor, and the support, then link the lever to the new support. ...e magma. See [http://www.bay12forums.com/smf/index.php?topic=128226.0 This forum post] for full, detailed instructions.
    63 KB (10,704 words) - 20:24, 15 January 2023
  • ...t should be identical to their Bay12-hosted counterparts), and the "Small" link does not include [[music|sound]]. ...y that others will have had the same problem; Try searching the bay12games forum with the error message.
    17 KB (2,854 words) - 00:50, 21 January 2017
  • | TRIGGER LINK INTERFACE | Link vermin to plagues.
    286 KB (44,767 words) - 10:59, 17 January 2022
  • ...hen rebuild the narrow span below, the temple floor, and the support, then link the lever to the new support. ...e magma. See [http://www.bay12forums.com/smf/index.php?topic=128226.0 This forum post] for full, detailed instructions.
    64 KB (10,876 words) - 19:52, 22 May 2024
  • ...imize value, use a custom stockpile to collect high-quality dyed cloth and link it to a clothier's workshop producing dresses or robes, and set the worksho ...rums.com/smf/index.php?topic=124350.msg4133470#msg4133470 supporting bay12 forum post])
    10 KB (1,716 words) - 03:15, 20 December 2022
  • ...imize value, use a custom stockpile to collect high-quality dyed cloth and link it to a clothier's workshop producing dresses or robes, and assign the work ...rums.com/smf/index.php?topic=124350.msg4133470#msg4133470 supporting bay12 forum post])
    17 KB (2,703 words) - 20:12, 21 April 2024
  • ....0 forum bug tracker board] for instructions (but don't report bugs on the forum either). ...X to expand the list and select the creature cage I.E. Kobold Cage (Pine), link the cage up to a lever to release it - Good for a massive prisoner war. Or,
    10 KB (1,755 words) - 01:17, 30 August 2018
  • ...the Fortress reply", where he will answer any unanswered questions. Other forum members answer questions if the answers can be found elsewhere or the quest ! Link !! Date !! Notes
    13 KB (1,714 words) - 10:51, 21 July 2023
  • ...ch as a [[cage]] and pull the lever — one of mechanisms used for the link will remain in the lever. You can repeat this process as many times as you *Forum thread: [http://www.bay12forums.com/smf/index.php?topic=118751.0 Room Value
    7 KB (1,145 words) - 19:06, 10 March 2014
  • Entity link: Worldgen positions: ({{forum link|175434.msg8082510#msg8082510|source}})
    18 KB (1,595 words) - 16:22, 2 April 2024
  • ...hen rebuild the narrow span below, the temple floor, and the support, then link the lever to the new support. ...e magma. See [http://www.bay12forums.com/smf/index.php?topic=128226.0 This forum post] for full, detailed instructions.
    51 KB (8,717 words) - 12:51, 19 August 2018
  • * This [http://www.bay12forums.com/smf/index.php?board=13.0 forum] is the official DF subforum dedicated to discussions about modding. ...the finished 'translated' word. That's it! Then just add the translation link to your civ in entity_default.txt and it'll be added to the game on worldge
    71 KB (11,124 words) - 22:51, 28 April 2024
  • ...at you thing of things like Regional Prospector [transcribers note: should link to the appropriate wiki pages.] , and Ricks Tools. And if those might be ro ...t the kind of things that they want, and have asked for in the suggestions forum that people have made tools for, some of those things like setting their pr
    83 KB (15,489 words) - 20:48, 15 November 2021
  • ...es birth, stuff all the kittens and puppies in one cage in your entryway. Link this cage to a pressure plate beside it. Should your last lines of defense ...daycare with the best possible results, then publish your findings on the forum or this page.
    41 KB (6,700 words) - 12:31, 21 March 2022
  • #Reconstruct the side support and re-link it to your firing lever. ...n be found in [http://www.bay12forums.com/smf/index.php?topic=59894.0 this forum thread].
    23 KB (2,906 words) - 16:52, 9 December 2023
  • * [http://www.bay12forums.com/smf/index.php?board=13.0 Official bay12 Forum for modding] ...the finished 'translated' word. That's it! Then just add the translation link to your civ in entity_default.txt and it'll be added to the game on worldge
    63 KB (9,874 words) - 03:43, 20 December 2022
  • Entity link: Worldgen positions:{{version|0.47.01}} ({{forum link|175434.msg8082510#msg8082510|source}})
    17 KB (1,526 words) - 04:05, 20 December 2022
  • ...i.e. the first item to be created in the fortress or enter the map).{{cite forum|134816}} ...bridge is raised, if it says building present, it is lowered. You can also link another (longer) drawbridge to the same lever, to use as a visual indicator
    14 KB (2,333 words) - 12:57, 30 June 2018
  • ...to open. It is (again) ''strongly'' recommended that these are locked or link and shut while the magma is flowing. ....com/forum/index.php?topic=26805.0 Obsidian Farming 101], for an excellent forum discussion of this topic.
    11 KB (1,795 words) - 11:28, 23 July 2013

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