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  • ...e to sleep, eat, drink, follow [[Standing orders|orders]] or perform any [[Labor|job]]. Insanity is permanent, and comes in four flavors: "Melancholy," "Sta ::"I just don't care anymore..."
    13 KB (2,101 words) - 07:48, 27 February 2024
  • ...e to sleep, eat, drink, follow [[Standing orders|orders]] or perform any [[Labor|job]]. Insanity is permanent, and comes in four flavors: "Melancholy," "Sta ::"I just don't care anymore..."
    13 KB (2,044 words) - 16:52, 28 November 2023
  • ...e [[Health care]] [[labor]] enabled. (Animals require the [[animal care]] labor.) If the dwarf or animal was injured in combat it will require food and wat
    1 KB (263 words) - 15:21, 8 December 2011
  • ...ght]] and letting [[doctor]]s clean [[wound]]s without causing an [[Health care#Infection|infection]]. As with desalination, this only works if the [[cist ...design it. Then a dwarf (the same or a different one) with the appropriate labor must complete the building. This could be [[carpentry]], [[metalsmithing]],
    19 KB (3,237 words) - 17:46, 20 August 2014
  • ...ght]] and letting [[doctor]]s clean [[wound]]s without causing an [[Health care#Infection|infection]]. As with desalination, this only works if the cister ...design it. Then a dwarf (the same or a different one) with the appropriate labor must complete the building. This could be [[carpentry]], [[metalsmithing]],
    16 KB (2,763 words) - 06:32, 29 December 2011
  • ...]] from a well will still lead to a bad thought, and will lead to [[Health care#Infection|infection]] if used to clean a [[wound]]. If the floor of your wa It requires a dwarf with the [[architecture]] [[labor]] designated to design, and then a [[mason]]/[[carpenter]]/[[metalsmith]] t
    8 KB (1,367 words) - 22:52, 26 January 2014
  • ...ght]] and letting [[doctor]]s clean [[wound]]s without causing an [[Health care#Infection|infection]]. As with desalination, this only works if the [[cist ...a builder (possibly the same dwarf as the architect) with the appropriate labor must assemble the components accordingly. This could be [[carpentry]], [[me
    21 KB (3,603 words) - 03:55, 20 December 2022
  • ...ug causing hauling, cleaning and health care professions to disappear from labor list
    1 KB (180 words) - 15:47, 12 March 2014
  • ...a bed to [[rest]], if possible. Civilian dwarves with the [[health care]] labor will drag severely wounded dwarves to a bed and bring them [[food]] and [[b
    16 KB (2,577 words) - 19:44, 17 June 2014
  • | [[soap]] || [[health care]] and [[cleaning|cleaning self]] ...bridge]]s, and other [[construction]]s. Different bars require different [[labor]]s in their construction: [[blacksmith|smithing]] is used for metal bars an
    2 KB (379 words) - 07:34, 2 December 2023
  • Dwarves with the [[fishing]] labor enabled will catch [[vermin]] fish from nearby murky pools. Fish population ...unhappy [[thought]], and using it to wash [[wound]]s will lead to [[health care#Infection|infection]]. Building a [[well]] will not clean the water, but fi
    11 KB (1,465 words) - 05:17, 18 February 2023
  • | [[soap]] || [[health care]] and [[clean|cleaning self]] ...bridge]]s, and other [[construction]]s. Different bars require different [[labor]]s in their construction: [[smith]]ing is used for metal bars and [[mason]]
    2 KB (325 words) - 21:56, 13 September 2013
  • | [[soap]] || [[health care]] and [[cleaning|cleaning self]] ...bridge]]s, and other [[construction]]s. Different bars require different [[labor]]s in their construction: [[blacksmith|smithing]] is used for metal bars an
    12 KB (1,710 words) - 15:26, 7 May 2024
  • ...a bed to [[rest]], if possible. Civilian dwarves with the [[health care]] labor will drag severely wounded dwarves to a bed and bring them [[food]] and [[b
    17 KB (2,740 words) - 20:30, 23 June 2017
  • ...]] from a well will still lead to a bad thought, and will lead to [[Health care#Infection|infection]] if used to clean a [[wound]]. If the floor of your wa It requires a dwarf with the [[architecture]] [[labor]] designated to design, and then a [[mason]]/[[carpenter]]/[[metalsmith]] t
    8 KB (1,381 words) - 23:16, 19 March 2019
  • Dwarves with the [[fishing]] labor enabled will catch [[vermin]] fish from nearby murky pools. Fish population ...unhappy [[thought]], and using it to wash [[wound]]s will lead to [[health care#Infection|infection]]. Building a [[well]] will not clean the water, but fi
    9 KB (1,171 words) - 03:44, 20 December 2022
  • ...]] from a well will still lead to a bad thought, and will lead to [[Health care#Infection|infection]] if used to clean a [[wound]]. If the floor of your wa It requires a dwarf with the [[architecture]] [[labor]] designated to design, and then a [[mason]]/[[carpenter]]/[[metalsmith]] t
    9 KB (1,559 words) - 04:07, 20 December 2022
  • | [[soap]] || [[health care]] ...of [[fire-safe]] materials.) However, different bars require different [[labor]]s to use in such construction projects - [[smith]]ing for metal bars and [
    2 KB (361 words) - 16:34, 8 December 2011

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