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  • ...obably go wrong (for example, enemies that fall into the moat might be too stunned to wander around and find an open trap.)
    5 KB (855 words) - 20:06, 17 October 2013
  • * Isn't nauseated, winded, stunned, dizzy, or feverish
    7 KB (1,257 words) - 03:40, 20 December 2022
  • ...d when characters and local inhabitants wake up, regain consciousness, get stunned again and stumble upon each other, but it is still better than fighting off
    2 KB (378 words) - 03:33, 20 December 2022
  • ...other fantastic method of killing your opponent. If already unconscious or stunned, you can seize the opportunity and begin choking them to death by first gra
    8 KB (1,433 words) - 10:40, 25 December 2014
  • ...ed on, to fling them, if there is a [[floor]] directly above, they will be stunned, (If there is a floor beneath the bridge) and if nobody is on the pressure
    12 KB (2,096 words) - 08:30, 26 February 2012
  • ...lucky, the barrage of bolts will send the dragon falling off of the bridge stunned and you can have your way with it. If done correctly, this is possible to
    5 KB (884 words) - 20:00, 18 June 2024
  • *They cannot be stunned because they feel no pain.
    1 KB (199 words) - 20:12, 23 June 2017
  • ...bbling is 0 and Legendary is 15, and status ailments such as Nausea/Winded/Stunned/Fever/etc. can each reduce the level by as much as 50%) to see if the sidew
    21 KB (3,334 words) - 00:46, 21 December 2022
  • ...bbling is 0 and Legendary is 15, and status ailments such as Nausea/Winded/Stunned/Fever/etc. can each reduce the level by as much as 50%) to see if the sidew
    3 KB (366 words) - 14:19, 29 January 2024
  • ...speed relative to the total [[weight]]. Lying down, falling down, or being stunned approximately halves a creature's speed. Drowsiness, hunger, thirst, disabi
    4 KB (655 words) - 19:50, 17 July 2013
  • Note: A Stunned dwarf loses the benefits of this skill.
    3 KB (415 words) - 14:35, 8 December 2011
  • ...ded. Damaged internal organs often cause the victim to periodically become stunned or unconscious until they heal (which in some cases never happens).
    16 KB (2,577 words) - 19:44, 17 June 2014
  • ...thing standing on the area that caves in falls and may get away with being stunned. The fall victim has a chance of being unable to walk away, somewhat propor
    11 KB (1,867 words) - 07:24, 30 April 2024
  • .... Additionally, hydras are [[No Pain|immune to pain]], [[No Stun|cannot be stunned]] and [[No Exert|feel no exertion]], so little will stop them from continui
    4 KB (749 words) - 01:41, 17 May 2023
  • ...e lever. Bridge or grates go down, dwarf and spider fall 1 z-level and get stunned, one or both get caged and separated.
    10 KB (1,624 words) - 00:36, 21 December 2022
  • ...ak their legs but hopefully no more. Then have your marksdwarves shoot the stunned and immobile goblins from 14-18 steps away. The further away you place your
    12 KB (1,819 words) - 15:04, 7 July 2014
  • ...t can be [[Wound|damaged]], therefore affecting motor function), cannot be stunned, feel no fear, completely avoid [[traps]], don't need to breathe, or feel d
    21 KB (2,540 words) - 01:29, 24 March 2024
  • .... Additionally, hydras are [[No Pain|immune to pain]], [[No Stun|cannot be stunned]] and [[No Exert|feel no exertion]], so little will stop them from continui
    4 KB (736 words) - 03:34, 20 December 2022
  • ...ey are non-sentient, [[No Pain|feel no pain]] or fear, [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level
    1 KB (210 words) - 13:54, 22 June 2023
  • ...ey are non-sentient, [[No Pain|feel no pain]] or fear, [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level
    1 KB (214 words) - 05:22, 23 January 2023

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