v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

23a:Cloth

From Dwarf Fortress Wiki
Revision as of 14:17, 24 May 2010 by Quietust (talk | contribs) (Created page with '{{av}} '''Cloth''' is formed from '''thread'' which is woven at a {{L|loom}}. Cloth can in turn be turned into {{L|clothing}}, {{L|bag}}s, and {{L|restraint|ropes}} at a {{L|clot…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This article is about an older version of DF.

'Cloth is formed from thread which is woven at a Template:L. Cloth can in turn be turned into Template:L, Template:Ls, and Template:L at a Template:L or crafts at a Template:L. There are two main types of cloth: plant fiber and Template:L.

Producing thread

A Template:L with the Template:L Template:L enabled can process plants (either Template:Ls or Template:Ls) into thread at a Template:L with the "Process Plants" job order. With a Template:L, any dwarf with the Template:L Template:L enabled will automatically collect any spider* Template:L Template:Ls that are on the ground, turning them into thread. These 4 sub-types of thread, both the plant threads and silk, remain distinct and can be stockpiled separately.

(* Template:Ls and Template:Ls. Note that collecting giant cave spider silk can be very dangerous - read up on them if you see their webs, and consider turning the auto-collect off until you are ready for that particular level of Template:L.

Auto-collection of webs can be toggled off/on via the orders menu, under Workshops, auto-collect webs.

Thread has no Template:L modifier, but a higher Template:L in will result in faster production of plant threads.

Producing cloth

Silk or plant thread can be woven into cloth with the "Weave Thread" task, which also requires the Template:L Template:L. By default this task is generated automatically whenever silk or plant thread is available*. Note that dwarves in Template:Ls sometimes want either silk or plant thread specifically, rather than cloth, so keeping some unwoven thread in reserve is a good idea.[Verify]

(* This can be toggled off/on via the orders menu, under Workshops, auto-loom on/off.)

Cloth is also commonly offered by visiting Template:Lrs, especially Template:L, who usually carry a lot of rope reed cloth.

Using cloth

Both cloth and thread may be Template:Ld at a Template:L, but finished goods and Template:L cannot be dyed.

Unlike most intermediate materials, Template:L has Template:L values. Higher Template:L in the Template:L skill increases value of the cloth produced, and also any items produced from that cloth.

The "sew cloth image" command at a clothier's shop can be used to Template:L a clothing object with thread.

See also