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Difference between revisions of "23a:Mechanics"

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m (Rated article "Fine" using the rating script)
(Fixing links within namespace (582/950))
 
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{{quality|Fine|19:10, 1 September 2010 (UTC)}}{{Labor
 
{{quality|Fine|19:10, 1 September 2010 (UTC)}}{{Labor
 
| labor      = Mechanics
 
| labor      = Mechanics
| skill      = * {{L|Mechanic}}
+
| skill      = * [[Mechanic]]
 
| tasks      =
 
| tasks      =
* Work at {{L|mechanic's workshop}}
+
* Work at [[mechanic's workshop]]
* Build and load {{L|trap}}
+
* Build and load [[trap]]
 
* Link building to trigger}}
 
* Link building to trigger}}
 
{{av}}
 
{{av}}
  
The '''mechanics''' labor enables a {{L|dwarf}} to work at a {{L|mechanic's workshop}} to construct {{L|mechanism}}s, construct buildings using said mechanisms ({{L|trap}}s, {{L|lever}}s, and {{L|pressure plate}}s), and performing maintenance on said buildings (loading traps and linking levers/pressure plates to other buildings). Cleaning jammed weapon traps and pulling levers do ''not'' require this labor.
+
The '''mechanics''' labor enables a [[dwarf]] to work at a [[mechanic's workshop]] to construct [[mechanism]]s, construct buildings using said mechanisms ([[trap]]s, [[lever]]s, and [[pressure plate]]s), and performing maintenance on said buildings (loading traps and linking levers/pressure plates to other buildings). Cleaning jammed weapon traps and pulling levers do ''not'' require this labor.
  
 
{{Labors}}
 
{{Labors}}

Latest revision as of 15:49, 8 December 2011

Mechanics
Skills used
Tasks
This article is about an older version of DF.

The mechanics labor enables a dwarf to work at a mechanic's workshop to construct mechanisms, construct buildings using said mechanisms (traps, levers, and pressure plates), and performing maintenance on said buildings (loading traps and linking levers/pressure plates to other buildings). Cleaning jammed weapon traps and pulling levers do not require this labor.