v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Building list"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (categorize)
Line 1: Line 1:
 
The building list screen is accessed from the main view by pressing {{k|r}}. A list of the buildings (along with their owners) is displayed. If [[room]]s are created from the buildings that do overlap with other rooms they are displayed in red. This is of interest as overlapping rooms are drastically reduced in quality, basically splitting value between them.
 
The building list screen is accessed from the main view by pressing {{k|r}}. A list of the buildings (along with their owners) is displayed. If [[room]]s are created from the buildings that do overlap with other rooms they are displayed in red. This is of interest as overlapping rooms are drastically reduced in quality, basically splitting value between them.
  
On some buildings, specifically those that need the [[architecture]] [[skill]] to be built ([[trade depot]]s, [[bridge]]s, [[archery target]]s, [[furnace]]s, [[pump]]s, [[mill]]s...), the [[quality]] level can be made visible by pressing enter.
+
On some buildings, specifically those that need the [[architecture]] [[skill]] to be built ([[trade depot]]s, [[bridge]]s, [[archery target]]s, [[furnace]]s, [[pump]]s, [[road]]s...), the [[quality]] levels of both the design and the construction (as well as the names of the dwarves involved) can be made visible by pressing {{k|Enter}}.
  
 
[[Category:Interface]]
 
[[Category:Interface]]

Revision as of 14:19, 24 February 2010

The building list screen is accessed from the main view by pressing r. A list of the buildings (along with their owners) is displayed. If rooms are created from the buildings that do overlap with other rooms they are displayed in red. This is of interest as overlapping rooms are drastically reduced in quality, basically splitting value between them.

On some buildings, specifically those that need the architecture skill to be built (trade depots, bridges, archery targets, furnaces, pumps, roads...), the quality levels of both the design and the construction (as well as the names of the dwarves involved) can be made visible by pressing Enter.