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Difference between revisions of "40d:Building list"

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The building list screen is accessed from the main view by pressing {{k|r}}. A list of the buildings (along with their owners) is displayed. If [[Room]]s are created from the buildings that do overlap with other rooms they are displayed in red. This is of interest as overlapping rooms are drasticly reduced in quality, basically splitting value between them.
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The building list screen is accessed from the main view by pressing {{k|r}}. A list of the buildings (along with their owners) is displayed. If [[room]]s are created from the buildings that do overlap with other rooms they are displayed in red. This is of interest as overlapping rooms are drastically reduced in quality, basically splitting value between them.
  
On some buildings, specifically those that need the architecture or mason skill to be built ( bridges, archery targets, furnaces...), the quality level can be made visible by pressing enter.
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On some buildings, specifically those that need the [[architecture]], [[carpenter]] or [[mason]] [[skill]] to be built ([[trade depot]]s, [[bridge]]s, [[archery target]]s, [[furnace]]s, [[pump]]s, [[mill]]s...), the [[quality]] level can be made visible by pressing enter.

Revision as of 22:10, 17 July 2009

The building list screen is accessed from the main view by pressing r. A list of the buildings (along with their owners) is displayed. If rooms are created from the buildings that do overlap with other rooms they are displayed in red. This is of interest as overlapping rooms are drastically reduced in quality, basically splitting value between them.

On some buildings, specifically those that need the architecture, carpenter or mason skill to be built (trade depots, bridges, archery targets, furnaces, pumps, mills...), the quality level can be made visible by pressing enter.