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Difference between revisions of "40d:Construction"

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(Rewrite. Constructions are not the same as buildings.)
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== Construction ==
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Any object that is normally fashioned out of a naturally-occurring ("rough-hewn") wall can also be built on a completely empty tile as a '''construction'''.  This includes [[stair]]s, [[ramp]]s, [[fortification]]s, and even new [[wall]]s and [[floor]]s. 
  
A '''construction''' is an artificial structure that serves as neither [[furniture]] nor a [[workshop]]. Typical constructions provide shelter, provide accessibility to terrain, or restrict accessibility from terrain.
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To build a construction, type {{k|b}}-{{k|C}}.  A construction can be built out of any type of [[stone]], [[block]]s, [[bar]]s, or [[wood]], and requires a [[mason]] if made out of stone; a [[carpenter]] if made out of wood; or any kind of [[metalsmith]] if made out of metal.  
  
Simple constructions include [[wall]]s, [[floor]]s, [[stair]]s, [[ramp]]s and [[bridge]]s and can be made from [[wood]] or [[stone]]. More advanced constructions may have several prerequisites needing specific materials, [[workshop]]s and [[skill|skilled]] [[dwarf|dwarves]]. For example [[screw pump]]s, [[windmill]]s and [[gear assembly|gear assemblies]] need [[skill|engineers]]/[[mechanic]]s, and stone and wood constructions need the [[mason]] and [[carpenter]] respectively ([[metal]] constructions can be thrown up by anyone). All constructions can be deconstructed. Designated constructions can be removed using the {{K|d}}esignations menu. Other constructions can be destroyed by accessing their properties using {{K|t}} or {{K|q}} and {{K|x}} removing the construction.  
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Constructions behave the same as objects fashioned out of natural rock, although the manner in which they are removed is different.  Stairs and ramps made from natural rock are removed via "Remove Up Stairs/Ramps" ({{k|d}}-{{k|z}}); non-constructed walls and fortifications must be [[mining|mined]] out ({{k|d}}-{{k|d}}); and natural floors are removed by digging a [[channel]] ({{k|d}}-{{k|h}}).  However, all ''constructed'' objects of any type are removed via "Remove Construction" ({{k|d}}-{{k|n}}).
  
 
== Strange behavior ==
 
== Strange behavior ==
  
Once a constructed [[wall]] or [[floor]] is built, then removed, the remaining [[floor]] changes to reflect the material that was originally used in the [[construction]]. For instance, if you were to build a [[dolomite]] [[wall]] on a ''[[magnetite]]'' floor, then removed the dolomite [[wall]] [[construction]], the [[floor]] would morph into a ''dolomite'' [[floor]].
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Once a constructed wall or floor is built, then removed, the remaining floor changes to reflect the material that was originally used in the construction]]. For instance, if you were to build a [[dolomite]] wall on a square with a [[magnetite]] floor, then remove the dolomite wall construction, the floor underneath would morph into a dolomite floor.
  
 
[[Category:Constructions]]
 
[[Category:Constructions]]

Revision as of 00:02, 12 January 2008

Any object that is normally fashioned out of a naturally-occurring ("rough-hewn") wall can also be built on a completely empty tile as a construction. This includes stairs, ramps, fortifications, and even new walls and floors.

To build a construction, type b-C. A construction can be built out of any type of stone, blocks, bars, or wood, and requires a mason if made out of stone; a carpenter if made out of wood; or any kind of metalsmith if made out of metal.

Constructions behave the same as objects fashioned out of natural rock, although the manner in which they are removed is different. Stairs and ramps made from natural rock are removed via "Remove Up Stairs/Ramps" (d-z); non-constructed walls and fortifications must be mined out (d-d); and natural floors are removed by digging a channel (d-h). However, all constructed objects of any type are removed via "Remove Construction" (d-n).

Strange behavior

Once a constructed wall or floor is built, then removed, the remaining floor changes to reflect the material that was originally used in the construction]]. For instance, if you were to build a dolomite wall on a square with a magnetite floor, then remove the dolomite wall construction, the floor underneath would morph into a dolomite floor.