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Difference between revisions of "40d:Door"

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(Ack. The lock-door multi-door-spanning trick doesn't work anymore.)
 
m (Fixed the key templates)
Line 7: Line 7:
 
== Door settings ==
 
== Door settings ==
  
There are three options one can specify on a door from the {{key|q}} menu:
+
There are three options one can specify on a door from the {{K|q}} menu:
* {{keyF|l}} Forbid/Permit Passage
+
* {{K|l}} Forbid/Permit Passage
 
** A door set to Forbidden is impassable to any dwarves in the game. A door cannot be set Forbidden if the door is open. Invading thieves may lockpick and bypass a Forbidden door.
 
** A door set to Forbidden is impassable to any dwarves in the game. A door cannot be set Forbidden if the door is open. Invading thieves may lockpick and bypass a Forbidden door.
* {{keyF|o}} Keep Tightly Closed/Make Pet-Passable
+
* {{K|o}} Keep Tightly Closed/Make Pet-Passable
 
** A door that is pet-passable allows through traffic of pets. A pet can still pass through a door that is tightly closed if it does so while it is being held open by an object or dwarf.
 
** A door that is pet-passable allows through traffic of pets. A pet can still pass through a door that is tightly closed if it does so while it is being held open by an object or dwarf.
* {{keyF|s}} Set as Internal/External
+
* {{K|s}} Set as Internal/External
 
** A door set to external functions as a wall when defining boundaries of a room such as a [[bedroom]]. A door set to internal allows the room boundaries to pour over.
 
** A door set to external functions as a wall when defining boundaries of a room such as a [[bedroom]]. A door set to internal allows the room boundaries to pour over.
  
 
== "Building" doors ==
 
== "Building" doors ==
  
After constructing a door at any of the above workshops, they must be "{{key|b}}uilt" (placed) like all other furniture. Doors can now be placed on any open square adjacent to a wall.  Locked doors do not count as walls for door-building purposes anymore.
+
After constructing a door at any of the above workshops, they must be "{{K|b}}uilt" (placed) like all other furniture. Doors can now be placed on any open square adjacent to a wall.  Locked doors do not count as walls for door-building purposes anymore.
  
 
[[Category:Furniture]]
 
[[Category:Furniture]]

Revision as of 00:54, 30 October 2007

Doors are furniture which can be built from rock (at a Mason's Workshop), wood (at a Carpenter's Workshop), or metal (at a Metalsmith's Forge). You can also make glass doors (which are called portals) at a Glass Furnace. The symbol for a door is that of a solid tile, the color of its material, with a cross (or ellipse for portals) of a different color across it (e.g. , O). Metal doors use the symbol . Wood doors use the symbol ?

Doors made of all materials function identically, although doors made of more valuable material will increase the "value" of a room it is used in. High-quality doors give a happy thought to any dwarf seeing them, especially when a door is part of a room that the dwarf personally owns. Items made of a material a dwarf has a preference for will give an even happier thought.

Doors, when closed, will prevent the passage of fluid (water and magma). However, if a dwarf opens the door, the fluid will come spilling through.

Door settings

There are three options one can specify on a door from the q menu:

  • l Forbid/Permit Passage
    • A door set to Forbidden is impassable to any dwarves in the game. A door cannot be set Forbidden if the door is open. Invading thieves may lockpick and bypass a Forbidden door.
  • o Keep Tightly Closed/Make Pet-Passable
    • A door that is pet-passable allows through traffic of pets. A pet can still pass through a door that is tightly closed if it does so while it is being held open by an object or dwarf.
  • s Set as Internal/External
    • A door set to external functions as a wall when defining boundaries of a room such as a bedroom. A door set to internal allows the room boundaries to pour over.

"Building" doors

After constructing a door at any of the above workshops, they must be "built" (placed) like all other furniture. Doors can now be placed on any open square adjacent to a wall. Locked doors do not count as walls for door-building purposes anymore.