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Difference between revisions of "40d:Dwarf cancels task: Dangerous terrain"

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(reword exactly what causes this, and add another example (which happens very frequently in my fort, specifically by the waterfall above my outdoor statue garden))
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This most often means that a dwarf would have to walk through deep [[water]] or [[magma]] to reach the destination. It can also occur if a dwarf, often whilst hunting, falls more than one z-level.
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This means that the path a dwarf has chosen has become occupied with deep [[water]] or [[magma]] - dwarves never attempt to path through such terrain under normal circumstances. It can also occur if a dwarf, often whilst hunting, falls more than one z-level.
  
 
In some cases a dwarf may happily wade into a pool of water to drink, only to realize the depth after entering, leading to "Dwarf cancels Drink: Dangerous terrain".
 
In some cases a dwarf may happily wade into a pool of water to drink, only to realize the depth after entering, leading to "Dwarf cancels Drink: Dangerous terrain".
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It can also mean the dwarf is currently in dangerous terrain, and is canceling a job on the other side of the map or that the dwarf requires building materials that are at the bottom of a lake or river.
 
It can also mean the dwarf is currently in dangerous terrain, and is canceling a job on the other side of the map or that the dwarf requires building materials that are at the bottom of a lake or river.
  
If there is a river on your map with treacherous [[carp]], this is often the message which heralds yet another of your dwarves drowning due to being yanked in by fish. [[fun | Fun]].
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If there is a river on your map with treacherous [[carp]], this is often the message which heralds yet another of your dwarves drowning due to being yanked in by fish. [[Fun]].
  
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Fortresses with [[waterfall]]s above high traffic areas or meeting areas can generate these messages with annoying frequency, though it can be amusing to see "Dwarf cancels Attend Party: Dangerous terrain" when a partygoer steps underneath the waterfall in your [[dining room]] or [[sculpture garden]].
  
 
{{Errors FAQ}}
 
{{Errors FAQ}}

Revision as of 15:32, 20 August 2009

This means that the path a dwarf has chosen has become occupied with deep water or magma - dwarves never attempt to path through such terrain under normal circumstances. It can also occur if a dwarf, often whilst hunting, falls more than one z-level.

In some cases a dwarf may happily wade into a pool of water to drink, only to realize the depth after entering, leading to "Dwarf cancels Drink: Dangerous terrain".

It can also mean the dwarf is currently in dangerous terrain, and is canceling a job on the other side of the map or that the dwarf requires building materials that are at the bottom of a lake or river.

If there is a river on your map with treacherous carp, this is often the message which heralds yet another of your dwarves drowning due to being yanked in by fish. Fun.

Fortresses with waterfalls above high traffic areas or meeting areas can generate these messages with annoying frequency, though it can be amusing to see "Dwarf cancels Attend Party: Dangerous terrain" when a partygoer steps underneath the waterfall in your dining room or sculpture garden.