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Difference between revisions of "40d:Extracts"

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m (moved Extracts to 40d:Extracts: bc)
m (Fixing in-namespace links)
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===Butcher's shop===
 
===Butcher's shop===
 
{{main|Butcher's shop}}
 
{{main|Butcher's shop}}
Certain [[vermin]] will yield extracts at the butcher's shop by using the {{k|e}}xtract from a dead animal task. Requires a living caged animal, a glass [[vial]] (metal flasks will not work), and a dwarf with the [[small animal dissection]] labor enabled.
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Certain {{l|vermin}} will yield extracts at the butcher's shop by using the {{k|e}}xtract from a dead animal task. Requires a living caged animal, a glass {{l|vial}} (metal flasks will not work), and a dwarf with the {{l|small animal dissection}} labor enabled.
  
*[[Fire snake]]s create [[Fire snake|Liquid fire]]
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*{{l|Fire snake}}s create {{l|Fire snake|Liquid fire}}
*[[Phantom spider]]s create venom and antivenin
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*{{l|Phantom spider}}s create venom and antivenin
*[[Cave spider]]s create venom and antivenin
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*{{l|Cave spider}}s create venom and antivenin
  
 
===Farmer's workshop===
 
===Farmer's workshop===
 
{{main|Farmer's workshop}}
 
{{main|Farmer's workshop}}
With the appropriate caged animal and a [[milker]], barrels and buckets you can produce milk at the farmer's workshop.
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With the appropriate caged animal and a {{l|milker}}, barrels and buckets you can produce milk at the farmer's workshop.
* Live (untamed) [[purring maggot]]s create [[Dwarven milk]]
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* Live (untamed) {{l|purring maggot}}s create {{l|Dwarven milk}}
  
 
[[Golden salve]] can be created from [[valley herb]]s, requiring a [[vial]] and a dwarf with the [[plant processing]] labor enabled:
 
[[Golden salve]] can be created from [[valley herb]]s, requiring a [[vial]] and a dwarf with the [[plant processing]] labor enabled:
 
* 1 Valley herb makes 5 units of Golden salve, worth 100 each
 
* 1 Valley herb makes 5 units of Golden salve, worth 100 each
  
[[Dwarven syrup]] is can be created via "Process plants (barrel)"
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{{l|Dwarven syrup}} is can be created via "Process plants (barrel)"
* 1 [[Sweet pod]] makes 5 Dwarven Syrup, worth 20 each
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* 1 {{l|Sweet pod}} makes 5 Dwarven Syrup, worth 20 each
  
 
===Still===
 
===Still===
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===Fishery===
 
===Fishery===
 
{{main|Fishery}}
 
{{main|Fishery}}
With a living caged fish and a [[fish dissector]], you can get extracts from our aquatic neighbors.
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With a living caged fish and a {{l|fish dissector}}, you can get extracts from our aquatic neighbors.
* 1 [[Moghopper]] makes five units of [[Mog juice|Mog Juice]]
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* 1 {{l|Moghopper}} makes five units of {{l|Mog juice|Mog Juice}}
  
 
===Import only===
 
===Import only===
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These 3 can be used for cooking or turned into cheese:
 
These 3 can be used for cooking or turned into cheese:
  
*[[Cow]]'s milk
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*{{l|Cow}}'s milk
*One-humped [[Camel]]'s milk
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*One-humped {{l|Camel}}'s milk
 
*Two-humped Camel's milk
 
*Two-humped Camel's milk
  
 
Various types of [[venom]] can also be purchased, but currently have no use:
 
Various types of [[venom]] can also be purchased, but currently have no use:
*[[Snakeman]] Venom
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*{{l|Snakeman}} Venom
*[[Giant desert scorpion]] Venom
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*{{l|Giant desert scorpion}} Venom
*[[Giant cave spider]] Venom
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*{{l|Giant cave spider}} Venom
  
 
==See also==
 
==See also==
*[[Milk]]
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*{{l|Milk}}
*[[Venom]]
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*{{l|Venom}}
  
 
[[Category:Extracts| ]]
 
[[Category:Extracts| ]]

Revision as of 20:24, 2 April 2010

Extracts is an entry in your z-menus 'stocks' section. This entry sums up an odd collection of items, some of which are derived from animals, some from plants.

Producing extracts

A variety of buildings allow you to produce extracts:

Butcher's shop

Main article: Butcher's shop

Certain Template:L will yield extracts at the butcher's shop by using the extract from a dead animal task. Requires a living caged animal, a glass Template:L (metal flasks will not work), and a dwarf with the Template:L labor enabled.

Farmer's workshop

Main article: Farmer's workshop

With the appropriate caged animal and a Template:L, barrels and buckets you can produce milk at the farmer's workshop.

Golden salve can be created from valley herbs, requiring a vial and a dwarf with the plant processing labor enabled:

  • 1 Valley herb makes 5 units of Golden salve, worth 100 each

Template:L is can be created via "Process plants (barrel)"

Still

Main article: Still

Gnomeblight can be created from Kobold bulbs at a still via "Extract plant essence", requiring a vial and a dwarf with the Plant Gathering labor enabled:

  • 1 Kobold bulb makes 5 units of Gnomeblight, worth 100 each

Fishery

Main article: Fishery

With a living caged fish and a Template:L, you can get extracts from our aquatic neighbors.

Import only

Currently, there are some extracts that cannot be produced on site and need to be imported.

These 3 can be used for cooking or turned into cheese:

Various types of venom can also be purchased, but currently have no use:

See also