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40d:Skull

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Revision as of 15:48, 24 May 2010 by Quietust (talk | contribs)
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This article is about an older version of DF.

Skulls can be obtained from the Template:Ls of dead Template:L and as a by-product of Template:L. Most creatures have one skull, including - amusingly enough - Template:L!

Skulls can be processed into Template:Ls at the Template:L.

Unlike Template:L or Template:L, dwarves never request skulls for Template:Ls.

For totems, the Template:L of the original animal is very important. Like all creature byproducts, the skull value is scaled by the Template:L of the creature.

Occasionally, the violence of combat can remove a head from a corpse. This can be left to rot underground to produce a skull, or be Template:Led for 1 meat and a stack of 1 Template:L.

Note that leaving any such parts to rot on a tile defined as "Template:L" will cause any skulls or bones to vanish over time.

See also