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Magma flow

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Revision as of 01:58, 9 February 2024 by Quietust (talk | contribs) (Rule T for Timelessness - don't add "this doesn't happen anymore", and also restore the bit about falling map tiles)
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This article is about the current version of DF.
Note that some content may still need to be updated.

A magma flow is a special type of map tile found at the bottom of the magma sea, forming the floor above semi-molten rock. Items dropped onto a magma flow from above will disappear (the same as when dropped into a chasm), but creatures can safely walk on the tiles as long as no magma is present. Magma pools and volcanoes refill by spawning magma directly above magma flow tiles, however, so they tend not to remain safely walkable for long.

Natural walls and floors dropped onto a magma flow by a cave-in will disappear. This happens in the same tick as a cave-in, and the magma flow will consume the entire column, no matter how high it is. However, if you manage to completely drain away the magma, items, creatures, and even water will sit on top of a magma flow tile without being damaged or consumed.

If the magma is cleared away (or if a large area is excavated beneath stone directly above semi-molten rock), the magma flow tiles will animate and sparkle just as the original magma flow did in versions 0.23.130.23a and earlier.