|This article is about the current version of DF.|
|This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!|
The magma sea is a large, multi-level 'sea' of magma that expands across the entire world. These can typically be found by around Z level -120 (though this seems to vary wildly (minimum -5 maximum -450 z level)Verify. The magma sea is always found below the last cavern level.
It is not uncommon to find multiple z-levels of pillars of Raw adamantine in the magma sea (in fact, a 3x3 embark square guarantees at least one).
Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.
Stockpiles may not be placed on a magma flow tile. However, the magma flow tile can be 'destroyed' by creating a construction on top of it and removing the construction.
|General||World Generation (Basic / Advanced / Rejections) - Map legend|
Climate - Surroundings - Civilization - Holdings - Calendar - World activities
|Biomes||Chasm - Desert - Forest - Glacier - Grassland - Lake - Mountain |
Murky pool - Ocean - River - Savanna - Shrubland - Tundra - Wetland
|Underground||Cavern - Magma sea - Underworld|
|Features||Aquifer - Brook - Deep pit - Island - Magma pool |
Passage - Road - Tunnel - Volcano - Waterfall
|Sites||Camp - Cave - Dark fortress - Dark pit - Forest retreat - Fortress - Hamlet - Hillock |
Labyrinth - Lair - Mountain halls - Ruins - Shrine - Tomb - Tower - Town - Vault
|Structures||Catacombs - Dungeon - Keep - Library - Market - Mead hall |
Sewer - Tavern - Temple - Tomb - Underworld spire