v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 08:56, 23 October 2014 diff hist +12 m Material token Migrated fully
- 06:09, 30 September 2014 diff hist -2 Creature token →G
- 05:00, 14 July 2014 diff hist -11 Creature token →O
- 04:36, 14 July 2014 diff hist -60 Creature token
- 03:56, 14 July 2014 diff hist +156 Creature token ORIENTATION research determines that it refers to sexual orientation.
- 00:46, 14 July 2014 diff hist -3,069 Flesh ball Pulping probably changed the resistance info.
- 20:36, 13 July 2014 diff hist -18 Fire man
- 06:49, 13 July 2014 diff hist -242 Giant earthworm Parts removed made obsolete by DF2014.
- 06:44, 13 July 2014 diff hist -622 Creeping eye Likely not to be true anymore, given pulping.
- 06:40, 13 July 2014 diff hist -27 Creature token
- 07:00, 12 July 2014 diff hist +139 Creature token →Attack Tokens
- 06:58, 12 July 2014 diff hist -56 Creature token Edited with a bit of educated guesses from memory hacking experience--I'm probably just as wrong, and hopefully not more, but probably less wrong, which is better.
- 08:40, 9 July 2014 diff hist +69 Creature token →S
- 08:38, 9 July 2014 diff hist +37 Interaction token →Interaction Usage
- 08:36, 9 July 2014 diff hist +249 Creature token →S
- 08:32, 9 July 2014 diff hist +240 Interaction token Added new additions to IS_SECRET_GOAL in 0.40.01.
- 06:31, 9 July 2014 diff hist +6 Orca
- 06:30, 9 July 2014 diff hist +91 Orca
- 04:16, 9 July 2014 diff hist 0 Kingsnake Article fully migrated.
- 03:37, 9 July 2014 diff hist -1 Creature token →C
- 03:37, 9 July 2014 diff hist +71 Creature token →C
- 03:35, 9 July 2014 diff hist +119 Creature token →S
- 08:23, 18 May 2014 diff hist +1 v0.34:Weapon token
- 08:22, 18 May 2014 diff hist +9 v0.34:Weapon token
- 23:10, 6 February 2014 diff hist +16 m v0.34:Syndrome →Special Effects
- 23:45, 21 January 2014 diff hist +18 m v0.34:Position token
- 23:45, 21 January 2014 diff hist +38 v0.34:Position token It stores the positions in a vector, so I figure that's probably how it works?
- 23:49, 2 January 2014 diff hist 0 File:FlowchartDF.png Putnam3145 uploaded a new version of "File:FlowchartDF.png": Reverted to version as of 23:45, 2 January 2014
- 23:49, 2 January 2014 diff hist 0 File:FlowchartDF.png Putnam3145 uploaded a new version of "File:FlowchartDF.png": Reverted to version as of 23:47, 2 January 2014
- 23:48, 2 January 2014 diff hist 0 File:FlowchartDF.png Putnam3145 uploaded a new version of "File:FlowchartDF.png": come on work
- 23:47, 2 January 2014 diff hist 0 File:FlowchartDF.png Putnam3145 uploaded a new version of "File:FlowchartDF.png"
- 23:45, 2 January 2014 diff hist 0 File:FlowchartDF.png Putnam3145 uploaded a new version of "File:FlowchartDF.png": Removed reference to muddy farms; mud hasn't been necessary for a good couple years now, so having it included is creating horrible anti-patterns. It's also one of the most difficu
- 00:59, 27 November 2013 diff hist +27 v0.34:Syndrome →Special Effects
- 00:35, 20 November 2013 diff hist +8 Armok
- 00:21, 20 November 2013 diff hist +6 v0.34:Creature token
- 00:20, 20 November 2013 diff hist +8 Armok updated it
- 07:00, 31 October 2013 diff hist -18 v0.34:Creature token Can have intervening tokens and still work as expected.
- 18:59, 30 September 2013 diff hist -139 User talk:Putnam3145 →DF 3?9?.01 ethics raws
- 18:59, 30 September 2013 diff hist -352 User talk:Putnam3145
- 21:10, 26 September 2013 diff hist -12 v0.34:Reactions moved it to a prettier spot
- 21:09, 26 September 2013 diff hist -70 m v0.34:Reactions →Experience gain
- 21:08, 26 September 2013 diff hist +183 m v0.34:Reactions →Experience gain
- 22:13, 25 September 2013 diff hist +97 v0.34:Tissue definition token
- 04:45, 12 August 2013 diff hist -44 v0.34:Age →Mechanics current
- 17:51, 1 August 2013 diff hist -159 v0.34:Adamantine →Application: Haven't heard anything about that in a very long time (ever, in my case).
- 02:59, 18 July 2013 diff hist +51 v0.34:Syndrome →Special Effects
- 17:44, 5 May 2013 diff hist +34 N Interaction Redirected page to DF2012:Interaction token current
- 01:59, 19 April 2013 diff hist 0 Masterwork:Main Page Classic suggests an expansion pack as opposed to a mod, which can only cause more issues with those who don't like the mod.
- 04:20, 22 March 2013 diff hist +131 m v0.34:Irrigation People still seem to think this. O_o
- 03:51, 2 March 2013 diff hist +1,811 v0.34:CMV
- 03:50, 2 March 2013 diff hist +185 User talk:Putnam3145 →DF2012:CMV
- 04:10, 28 February 2013 diff hist +57 v0.34:CMV
- 04:09, 28 February 2013 diff hist +86 N v0.34:CMV Just launching it, see if it can get fixed later. I'm usually one for brevity, if you couldn't tell.
- 02:23, 20 February 2013 diff hist +56 v0.34:Creature token
- 02:17, 20 February 2013 diff hist +149 v0.34:Creature token
- 08:57, 18 February 2013 diff hist +97 m v0.34:Tilesets →No known use
- 23:25, 5 February 2013 diff hist +32 v0.34:Syndrome
- 04:36, 4 February 2013 diff hist +4 v0.34:Syndrome →Special Effects
- 23:47, 3 February 2013 diff hist +22 v0.34:Speed
- 03:47, 31 January 2013 diff hist -14 v0.34:Fanciful →Fanciful creatures which can be encountered
- 03:47, 31 January 2013 diff hist -15 m v0.34:Fanciful Werewolves were deprecated with 34.01
- 22:46, 27 January 2013 diff hist +24 v0.34:Modding guide →Examples
- 22:46, 27 January 2013 diff hist +1 v0.34:Modding guide →Examples
- 22:45, 27 January 2013 diff hist +41 v0.34:Modding guide →Examples
- 22:43, 27 January 2013 diff hist +2 v0.34:Modding guide →Examples
- 22:43, 27 January 2013 diff hist +3,181 v0.34:Modding guide There's already an examples section. Hope Mysteryguye doesn't mind. Also fixed up some stuff.
- 03:48, 27 January 2013 diff hist +15 v0.34:Entity token
- 04:59, 26 January 2013 diff hist -102 v0.34:Syndrome AFAIK, it doesn't actually take a body part target.
- 01:27, 25 January 2013 diff hist +158 v0.34:Entity token
- 01:22, 25 January 2013 diff hist +56 v0.34:Entity token →Placement
- 01:21, 25 January 2013 diff hist -16 v0.34:Entity token →Gameplay: Placement doesn't actually matter.
- 01:18, 25 January 2013 diff hist +51 v0.34:Position token →Position Tokens: RULES_FROM_LOCATION: better than just "unknown". COLOR: consistency with the tokens and all that.
- 01:15, 25 January 2013 diff hist -10 v0.34:Syndrome →Special Effects
- 01:13, 25 January 2013 diff hist +25 N v0.34:Push/haul vehicles Redirected page to DF2012:Minecart current
- 01:12, 25 January 2013 diff hist -1 v0.34:Body detail plan token
- 01:10, 25 January 2013 diff hist +56 User talk:71.107.122.174 current
- 01:10, 25 January 2013 diff hist +60 User talk:71.107.122.174
- 01:10, 25 January 2013 diff hist 0 User talk:71.107.122.174
- 01:09, 25 January 2013 diff hist +7 User talk:71.107.122.174
- 01:09, 25 January 2013 diff hist +373 N User talk:71.107.122.174 Created page with "==Downgrading of Material Token== Did you see it before I got to it? It was exceptional even then, and a complete mess. Anyway, I think you're on the wrong article entirely-..."
- 01:07, 25 January 2013 diff hist +7 v0.34:Material token Undo revision 180457 by 71.107.122.174 (talk) [BONE] isn't a material token at all; it's a modifier for use in reactions, and the article for reactions has enough info about that
- 01:01, 25 January 2013 diff hist +3 m v0.34:Live training
- 00:55, 25 January 2013 diff hist -12 v0.34:Creature token It's how I've seen it work, anyway.
- 00:44, 25 January 2013 diff hist +26 v0.34:Interaction token
- 00:43, 25 January 2013 diff hist +21 v0.34:Syndrome →Special Effects
- 00:42, 25 January 2013 diff hist -4 v0.34:Syndrome
- 00:19, 25 January 2013 diff hist +163 v0.34:Syndrome
- 06:25, 12 January 2013 diff hist -1 User:Putnam3145
- 06:25, 12 January 2013 diff hist +91 User:Putnam3145
- 05:07, 12 January 2013 diff hist +107 v0.34 Talk:Creature token →Section on Material Modification needed
- 06:39, 5 January 2013 diff hist +100 v0.34:Syndrome
- 22:13, 31 December 2012 diff hist -41 m v0.34:Sphere →Understanding spheres: Megabeasts almost always have spheres associated with them when they have spheres in their raw.
- 23:54, 21 December 2012 diff hist +10 v0.34:Material token
- 06:29, 15 December 2012 diff hist +236 N v0.34 Talk:Material definition token Created page with "==New info on materials?== Did Toady say anything new [http://www.youtube.com/watch?feature=player_detailpage&v=q9ZwVuGB_PI#t=3098s here?] It seems like it might be really useful..."
- 04:46, 4 December 2012 diff hist 0 v0.34:King consort
- 04:08, 4 December 2012 diff hist +448 v0.34:Inorganic material definition token More pretty tables are better, IMO.
- 18:15, 23 November 2012 diff hist +81 v0.34:List of mods
- 00:09, 17 November 2012 diff hist -387 v0.34:Color Since nobody's checked, I'll just remove this. There's no proof of it, at least.
- 01:52, 13 November 2012 diff hist +46 v0.34:Body token
- 01:48, 13 November 2012 diff hist +85 v0.34:Creature token
- 01:45, 13 November 2012 diff hist -218 v0.34:Creature token "River attacks" and "deepness in caves" are very outdated, so far as I know.
- 01:43, 13 November 2012 diff hist +18 v0.34:Material token
- 01:42, 13 November 2012 diff hist +67 v0.34:Creature variation token
- 01:37, 9 November 2012 diff hist -50 v0.34:Material token
- 01:37, 9 November 2012 diff hist +69 v0.34:Material token
- 01:35, 9 November 2012 diff hist +6 v0.34:Material token
- 01:35, 9 November 2012 diff hist +33 v0.34:Material token
- 01:34, 9 November 2012 diff hist +13 v0.34:Material token
- 01:18, 9 November 2012 diff hist +60 v0.34:Material token
- 01:16, 9 November 2012 diff hist +18 v0.34:Material token Aw, screw it, editing the entire thing to make it a table.
- 01:07, 9 November 2012 diff hist +48 v0.34:Material token The bold confuses my eyes a bit, so I'm changing that.
- 01:06, 9 November 2012 diff hist +232 v0.34:Material token Formatting, cleaning up, etc.
- 00:30, 9 November 2012 diff hist +11 v0.34:Stupid dwarf trick →Flamethrower bunker
- 20:14, 28 October 2012 diff hist +209 v0.34 Talk:Personality trait →"Trait bins as found examining 16000 dwarves"
- 04:49, 3 October 2012 diff hist +2,301 v0.34:Color scheme
- 04:16, 28 September 2012 diff hist +307 User:Putnam3145
- 04:15, 28 September 2012 diff hist -3 User:Putnam3145
- 04:14, 28 September 2012 diff hist +22 m User:Putnam3145
- 03:43, 28 September 2012 diff hist +37 m v0.34:Modding guide Namespaces confuse me.
- 03:41, 28 September 2012 diff hist +731 Token
- 03:40, 28 September 2012 diff hist +183 v0.34:Modding guide →Modding Guide
- 20:34, 8 August 2012 diff hist -598 User talk:Putnam3145 The answer to quietust's earlier question (belated answers ahoy) is "no", by the way.
- 03:35, 8 August 2012 diff hist +166 User talk:Putnam3145 →Interaction Guide: new section
- 03:34, 8 August 2012 diff hist +83 v0.34:Modding guide
- 16:51, 7 August 2012 diff hist +275 v0.34:Syndrome
- 16:37, 7 August 2012 diff hist -4 v0.34 Talk:Modding guide
- 16:36, 7 August 2012 diff hist +58 v0.34 Talk:Modding guide
- 16:36, 7 August 2012 diff hist +103 v0.34 Talk:Modding guide →Examples?: new section
- 16:35, 7 August 2012 diff hist +2 v0.34:Modding guide →Workshops
- 02:06, 7 August 2012 diff hist +1 v0.34:Modding guide →Workshops
- 02:03, 7 August 2012 diff hist +4,371 v0.34:Modding guide →Workshops
- 01:36, 7 August 2012 diff hist +159 v0.34:Modding guide →Modding language files
- 03:11, 29 July 2012 diff hist +107 v0.34:Syndrome
- 09:07, 20 July 2012 diff hist +49 v0.34:Language token So far as I've seen, at least.
- 19:53, 5 July 2012 diff hist 0 v0.34:Creature token →G
- 21:49, 25 June 2012 diff hist +8 v0.34:Tilesets →Row 09 (128-143): Technically. A disguised demon will show up as one.
- 07:52, 21 June 2012 diff hist +135 v0.34 Talk:Immigration
- 23:39, 19 June 2012 diff hist +62 v0.34:Farming →Subterranean Farming
- 23:38, 19 June 2012 diff hist +58 v0.34:Farming →Subterranean Farming
- 02:09, 5 June 2012 diff hist +14 v0.34:Building token
- 02:09, 5 June 2012 diff hist +10 v0.34:Building token
- 03:02, 2 June 2012 diff hist +137 m v0.34:Syndrome →Breath Attack Types
- 03:04, 10 May 2012 diff hist -204 v0.34:System requirements →RAM: Fix this up please, I wrote this in a short hurry.
- 02:35, 9 May 2012 diff hist +14 v0.34:Bodygloss
- 23:35, 27 April 2012 diff hist +17 N User:Putnam3145 Created page with "Modder and stuff."
- 23:29, 25 April 2012 diff hist -34 v0.34:Position token Toady mentioned fixing the CLASS and CREATURE tags in some of the devlogs before 34.01.
- 23:29, 15 April 2012 diff hist +5 v0.34:Interaction token →Interaction Usage
- 18:54, 8 April 2012 diff hist +63 v0.34:Creature token
- 19:45, 6 April 2012 diff hist +10,085 v0.34:Plant token Copied and pasted from earlier version; plants haven't changed much since then.
- 06:32, 11 March 2012 diff hist -70 v0.34:Position token Was fixed with 34.01.
- 03:26, 9 March 2012 diff hist +126 v0.34 Talk:Color
- 03:22, 5 March 2012 diff hist +148 v0.34:Adventurer mode →Talking
- 06:24, 27 February 2012 diff hist -5 v0.34:Wagon
- 23:59, 22 February 2012 diff hist +177 User talk:Putnam →Updates current
- 05:52, 20 February 2012 diff hist +61 v0.34 Talk:Syndrome →Out of date?
- 05:51, 20 February 2012 diff hist +128 v0.34 Talk:Syndrome →Out of date?
- 05:08, 20 February 2012 diff hist +423 N v0.34 Talk:Syndrome Created page with "==Out of date?== This article is mostly out of date for DF2012—especially considering how much the syndrome system has been expanded. As of now, syndromes are pretty much the m..."
- 05:02, 20 February 2012 diff hist +37 v0.34:Interaction token
- 05:01, 20 February 2012 diff hist +87 v0.34:Interaction token
- 04:56, 20 February 2012 diff hist +359 v0.34:Syndrome