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- 13:03, 26 August 2009 diff hist +455 Dwarf Fortress Wiki:Spamreport
- 12:58, 26 August 2009 diff hist +71 m Template:TST revert
- 12:58, 26 August 2009 diff hist +31 40d:Tilesets If you insist on starting an edit war (and doing so to insert incorrect material), you WILL get yourself banned
- 12:54, 26 August 2009 diff hist +195 User talk:386sky new
- 12:52, 26 August 2009 diff hist +31 40d:Tilesets Undo revision 41283384 by 386sky new (Talk) Dwarf Fortress does not use Codepage 850 - it uses codepage 437
- 12:50, 26 August 2009 diff hist 0 40d:Advanced world generation →World Painter Parameters: that's not what mountains look like
- 12:49, 26 August 2009 diff hist 0 m 40d:Adamantine →Location: fix mountain characters
- 12:46, 26 August 2009 diff hist +301 N User talk:386sky new Created page with '==Tilesets== I'm not sure if you're aware of what you were doing to Tilesets, but the characters listed there are supposed to come from the Codepage 437 character table, ...'
- 12:43, 26 August 2009 diff hist +31 40d:Tilesets uhh, what the hell are you doing? the characters in here were ALREADY CORRECT! If you don't see them, then get a better font
- 02:05, 26 August 2009 diff hist +369 40d:Trap design can't believe the most obvious one was left out - this type of land mine actually does direct damage to whatever steps on it, and it's amusing too
- 23:02, 25 August 2009 diff hist +274 40d Talk:Trap design →Dragonfire Pillbox
- 20:13, 25 August 2009 diff hist +56 40d:Ice →"Melting" ice without magma: seems it's been like this for a long time
- 19:20, 25 August 2009 diff hist +581 40d Talk:Cave-in cave-ins do NOT destroy constructed walls below them. Floors? Yes. Walls? No. Fortifications? Don't know - someone else can check that
- 19:10, 25 August 2009 diff hist +35 40d:Cave-in →Results of a cave-in: I've just performed several tests, and constructed walls ARE sufficient to halt a cave-in. Also, "flow" is used to refer to multiple completely different things
- 17:21, 25 August 2009 diff hist 0 40d:Immigration "level 6" is misleading, since it's tied entirely to Embarking and refers only to the number of POINTS required to add a skill level. Dabbling is level 0, Novice is level 1, etc.
- 17:17, 25 August 2009 diff hist +185 40d:Status icons add "staring into space", as seen on HFS
- 17:07, 25 August 2009 diff hist +145 40d:Status icons add Berserk; also, I've seen enraged goblins, even wolves in Adventure mode
- 16:58, 25 August 2009 diff hist +4 m 40d:Losing →General Unhappiness
- 16:56, 25 August 2009 diff hist -73 40d:Losing →Siege: moody smiths never require fuel
- 16:46, 25 August 2009 diff hist -5 m 40d:Native platinum move this comment up