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  • * Placing megabeasts... ...east caves, the former of which are usually more killable than the regular megabeasts. This will net you more "Age of Legends", "Age of Heroes", etc.
    63 KB (9,936 words) - 15:59, 13 July 2017
  • ...are made. Some of the known things that influence the ages are number of megabeasts currently living and dominant civilizations. It is also possible for a wor ...an age lasts. Because the age is dependent on variables such as number of megabeasts, number of civilized creatures, etc., smaller worlds will tend to change ag
    13 KB (1,917 words) - 20:42, 28 May 2014
  • ...me in two flavors: "'''[[Titan]]s'''", which are above ground and serve as megabeasts, and "'''[[Forgotten Beast]]s'''", who live [[underground]] === Megabeasts (general and [[Titan]]s) ===
    34 KB (5,534 words) - 19:32, 21 February 2023
  • :*'''Megabeasts''' ...ularly powerful and dangerous creature, such as a [[dragon]] or [[hydra]]. Megabeasts appear alone, with an alert message that mentions the beast by name. They o
    43 KB (7,277 words) - 16:28, 26 July 2021
  • ====Megabeasts==== ====Semi-Megabeasts====
    40 KB (5,653 words) - 13:54, 26 February 2021
  • ...place between long dead champions, or the <s>burninations</s> rampages of megabeasts amongst the peasants. See [[Calendar#Ages|here]] for a list of ages and th
    9 KB (1,451 words) - 04:38, 29 January 2012
  • '''Rocs''' are gigantic flying [[:Category:Megabeasts|Megabeasts]]. Larger than all but the oldest of dragons, they grow to their adult size {{Category|Megabeasts}}
    796 bytes (117 words) - 17:21, 8 December 2011
  • ...ach other, and starve to death. It also determines the amount of time that megabeasts will have to roam and kill things, get killed, etc. The longer the history, This controls the number of megabeasts such as dragons, titans, etc, that exist at the beginning of the world. The
    7 KB (1,085 words) - 15:28, 26 March 2022
  • Included in this [[:Category:Megabeasts|category]] are the [[Bronze colossus]], [[Dragon]], [[Hydra]], [[Roc]], and ...egends there may appear randomly generated demons, who may look similar to Megabeasts.
    845 bytes (125 words) - 22:56, 18 February 2012
  • ...emi-megabeasts]] and are attracted by wealthy fortresses just like regular megabeasts and titans. You will get a warning message when they appear. When they do t {{Category|Semi-megabeasts}}
    1 KB (218 words) - 16:46, 8 December 2011
  • Being the largest land animals besides {{Catlink|Megabeasts|megabeasts}}, they are sure to make a good choice to train and put in your [[military]
    2 KB (340 words) - 02:50, 3 May 2015
  • ...and wooden [[hatch]]es. They can't destroy homes during world gen as (semi)megabeasts. ...troy them. They can also destroy buildings during world-gen with this tag. Megabeasts rely on this token for their pathing when attacking your fort. [[Constructi
    5 KB (732 words) - 19:08, 1 July 2015
  • 1 KB (155 words) - 20:13, 6 October 2013
  • ...s of NetHack. The uppermost one should have three temples, and if possible megabeasts that cannot escape but which an adventurer could reach... ...an extensive holding cell network for "scientific purposes". Fill it with megabeasts and <s>elephants</s> <s>unicorns,</s> skeletal carp in secret. Have a lever
    41 KB (7,106 words) - 22:48, 22 February 2016
  • 64 KB (10,735 words) - 21:26, 12 August 2014
  • ...rd system for people who explore the caverns, do exploratory mining, fight megabeasts and find the HFS is inlcuded as well. All of these features are optional.<b - Many tiers of leather. Small critters provide barely useable suede while megabeasts grant you deephide which is almost as good as metal. The leather tiers are:
    10 KB (1,481 words) - 21:14, 6 February 2014
  • '''Dragons''' are gigantic fire-breathing [[:Megabeast|Megabeasts]], eventually becoming the largest beings in the world. They cannot fly, ar {{Category|Megabeasts}}
    4 KB (583 words) - 21:29, 9 August 2012
  • A '''bronze colossus''' is a [[:Category:Megabeasts|megabeast]]. When one takes up residence near a fortress, it's up to those {{Category|Megabeasts}}
    3 KB (554 words) - 17:48, 7 July 2012
  • '''Giants''' are [[building destroyer]]s and semi-megabeasts of great [[size]]. They dwell in [[cave]]s, and if you happen to [[embark]] {{Category|Semi-megabeasts}}
    525 bytes (74 words) - 23:01, 21 January 2013
  • * Stopped heroes in world gen from picking fights with dead megabeasts
    4 KB (571 words) - 12:47, 12 March 2014
  • {{Category|Semi-megabeasts}}
    986 bytes (147 words) - 01:37, 26 October 2011
  • More fortresses have fallen at the hands of a flooding well than they have to megabeasts, sieges or demons. If you are going to be shifting water around in any form
    29 KB (5,253 words) - 21:22, 6 February 2014
  • ...ame features, such as [[goblin]] [[siege]]s, the arrival of [[noble]]s and megabeasts, the number, and probably time of arrival, of [[immigrant|immigrants]], whi
    3 KB (408 words) - 05:05, 9 April 2014
  • {{Category|Megabeasts}}
    2 KB (413 words) - 10:52, 28 March 2012
  • 6 KB (1,034 words) - 04:44, 9 January 2013
  • |+style="border:1px #AAA solid;background:#EEE;"| '''[[:Megabeast|Megabeasts]]'''
    12 KB (1,830 words) - 16:49, 8 December 2011
  • ...nverted - axedwarves won with less than 50% casualties. In battles against megabeasts, 6 silver hammerdwarves were barely able to scratch a [[bronze colossus]] (
    22 KB (2,920 words) - 18:20, 26 July 2021
  • 2 KB (343 words) - 22:44, 15 July 2014
  • 13 KB (2,226 words) - 19:31, 31 July 2012
  • {{Category|Megabeasts}}
    2 KB (361 words) - 03:08, 30 January 2012
  • {{Category|Megabeasts}}
    4 KB (684 words) - 04:55, 17 February 2012
  • ...collection of body parts, procedurally generated creatures such as Titans, Megabeasts and Demons may lack these vulnerabilities entirely. Killing a shambling pil
    5 KB (845 words) - 03:24, 14 December 2011
  • 14 KB (2,296 words) - 07:58, 27 February 2012
  • 3 KB (512 words) - 18:40, 8 December 2011
  • ...onversing with other objects of worship can increase their worship status; megabeasts tend to be uniformly hostile, though Titans may be flagged 'benign'{{verify
    1 KB (170 words) - 09:46, 3 February 2019
  • When ganging up on dangerous creatures (such as megabeasts), keep them far, far away until all your units are in position, and try to
    29 KB (4,905 words) - 20:28, 25 July 2012
  • ...] can hold indefinitely any creature short of a [[titan]], even trolls and megabeasts. A cage trap never fails, although creatures with the [[creature token|[TRA
    34 KB (5,156 words) - 21:08, 17 September 2012
  • Outdoor titans and megabeasts are a later stage hazard.
    14 KB (2,417 words) - 20:50, 28 May 2014
  • | Found on megabeasts, semimegabeasts, and night creatues. The creature will seek out sites of th
    52 KB (7,911 words) - 13:53, 19 November 2021
  • {{Category|Semi-megabeasts}}
    816 bytes (126 words) - 16:49, 8 December 2011
  • 2 KB (282 words) - 03:42, 14 December 2011
  • ...by segregating males and females, and MEGABEAST tag, presumably to prevent megabeasts from breeding. Also, the vermin related tags are in the creature-level.
    2 KB (348 words) - 16:40, 8 December 2011
  • Placing megabeasts...
    311 KB (47,240 words) - 11:27, 4 October 2011