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  • history:theory:historical causation history:theory:historical cycles
    795 KB (120,124 words) - 03:34, 25 February 2020
  • the theory and methods involved in evaporation the theory and methods involved in the extraction of a constituent liquid from one sol
    931 KB (148,541 words) - 18:41, 1 December 2023
  • |Theory |Theory
    9 KB (1,071 words) - 04:03, 20 December 2022
  • |Theory |Theory
    9 KB (1,071 words) - 04:03, 20 December 2022
  • |Theory of siphon |Theory of gears
    9 KB (1,168 words) - 04:03, 20 December 2022
  • |Theory of siphon |Theory of gears
    9 KB (1,168 words) - 04:03, 20 December 2022
  • |Elemental theory ...:Classical element|Classical element]] or [[wikipedia:Atomic theory|Atomic theory]]
    3 KB (444 words) - 04:03, 20 December 2022
  • |Elemental theory ...:Classical element|Classical element]] or [[wikipedia:Atomic theory|Atomic theory]]
    3 KB (444 words) - 04:03, 20 December 2022
  • |Theory |Theory
    4 KB (439 words) - 04:03, 20 December 2022
  • |Theory |Theory
    2 KB (260 words) - 04:03, 20 December 2022
  • ...ence that doors have been held stuck by imperceptibly tiny objects, so the theory remains unsubstantiated. ...trous</strike> [[fun]] for the test subjects, leading one to conclude this theory is even more foolish than the first.
    3 KB (472 words) - 04:04, 20 December 2022
  • ...ence that doors have been held stuck by imperceptibly tiny objects, so the theory remains unsubstantiated. ...trous</strike> [[fun]] for the test subjects, leading one to conclude this theory is even more foolish than the first.
    3 KB (466 words) - 00:19, 28 April 2024
  • |Theory |Theory
    4 KB (439 words) - 17:09, 26 August 2023
  • |Theory |Theory
    2 KB (260 words) - 04:03, 20 December 2022
  • |Theory |Theory
    4 KB (444 words) - 04:03, 20 December 2022
  • ...see at least a handful of raving mad-dwarves screaming at the walls. The Theory asserts, however, that these harmless, though insane, individuals are not t ...n a whim. Theories of hivemindism abound, but perhaps the most interesting theory is that, in line with dwarven creation myth, the dwarves are being influenc
    40 KB (6,714 words) - 15:29, 27 July 2023
  • |Theory |Theory
    4 KB (444 words) - 04:03, 20 December 2022
  • ...bone]] (though this isn't actually possible in-game). Another more radical theory put forward by dwarven [[philosopher]] [[Urist]] McTaggart is that the firs * Another theory, and the usually-accepted myth, is that the first anvil was created by the
    3 KB (527 words) - 20:13, 15 May 2024
  • ...bone]] (though this isn't actually possible in-game). Another more radical theory put forward by dwarven [[philosopher]] [[Main:Urist|Urist]] McTaggart is th * Another theory, and the usually-accepted myth, is that the first anvil was created by the
    3 KB (407 words) - 21:33, 15 May 2024
  • === Theory of Constraints===
    26 KB (3,547 words) - 17:44, 26 July 2021
  • | rowspan=3 | Is more likely to create better engravings (theory) {{Verify}} | rowspan=3 | Gains a better happy thought when looking at engravings (theory) {{Verify}}
    16 KB (2,257 words) - 10:39, 14 April 2015
  • ...ence that doors have been held stuck by imperceptibly tiny objects, so the theory remains unsubstantiated.
    2 KB (351 words) - 19:01, 28 May 2012
  • ...bone]] (though this isn't actually possible in-game). Another more radical theory put forward by dwarven philosopher [[Main:Urist|Urist]] McTaggart is that t
    8 KB (1,246 words) - 20:16, 15 May 2024
  • ...bone]] (though this isn't actually possible in-game). Another more radical theory put forward by dwarven philosopher [[Main:Urist|Urist]] McTaggart is that t
    5 KB (902 words) - 20:16, 15 May 2024
  • |The theory that the sun moves around the world |The theory that the world moves around the sun
    3 KB (474 words) - 17:11, 2 January 2023
  • |[[wikipedia:Galois theory|Galois theory]] <!--probably...-->
    9 KB (1,170 words) - 21:13, 23 May 2023
  • ...bone]] (though this isn't actually possible in-game). Another more radical theory put forward by dwarven philosopher [[Main:Urist|Urist]] McTaggart is that t
    6 KB (1,069 words) - 20:16, 15 May 2024
  • ...oached it like a computer game. I mean I'm not sure where this fits in the theory of roll playing game, because it wasn't about a competition or anything lik ...t days of first edition D&D, games have sort of advanced. This game design theory, like The Big Model [http://en.wikipedia.org/wiki/The_Big_Model] with gamin
    83 KB (15,489 words) - 20:48, 15 November 2021
  • ...bone]] (though this isn't actually possible in-game). Another more radical theory put forward by dwarven philosopher [[Main:Urist|Urist]] McTaggart is that t
    10 KB (1,578 words) - 21:47, 6 May 2024
  • ...nomenon known as the Pseudosingularity. The Singularity is, of course, the theory that after a certain point the united technology and databases of man would ...though like many philosophies it played out differently in reality than in theory. The social contract remained to an extent, but in posthuman society is foc
    35 KB (5,764 words) - 12:20, 6 December 2023
  • ...ence that doors have been held stuck by imperceptibly tiny objects, so the theory remains unsubstantiated.
    2 KB (350 words) - 17:33, 8 December 2011
  • |The theory that the sun moves around the world |The theory that the world moves around the sun
    3 KB (474 words) - 04:03, 20 December 2022
  • |[[wikipedia:Galois theory|Galois theory]] <!--probably...-->
    9 KB (1,167 words) - 04:03, 20 December 2022
  • ...er, and refuse to drink milk because it's of better use as cheese. Another theory is that dwarves refuse to imbibe milk because it would make them puny milk-
    7 KB (1,106 words) - 16:49, 31 March 2024
  • ...oving arrows and weapons stuck in wounds, and refilling waterskins, but in theory various types of objects could implement some sort of behavior to be activa
    68 KB (11,828 words) - 13:20, 3 December 2023
  • In theory, dyed objects can be [[color#Color tokens|colors]] other than the basic 16.
    3 KB (435 words) - 19:48, 14 August 2023
  • | In theory, the number lets you stack identical body parts. These can be individually
    8 KB (1,329 words) - 16:37, 8 December 2011
  • ...y will insist on showing up on one particular side of the map. The current theory is that this is caused by major rivers on the world map (i.e. the caravan c
    11 KB (1,920 words) - 19:12, 4 January 2023
  • In theory, dyed objects can be [[color#Color tokens|colors]] other than the basic 16.
    2 KB (265 words) - 18:09, 12 October 2012
  • ...nal 3x1 arrays in parallel (i.e. 3x2 for a 2 input, 3x5 for 5 input). The theory is that power is transmitted across all of the power gears (which are all c
    18 KB (2,903 words) - 22:53, 8 April 2014
  • ...ct the economic and social future of your fortress. Debating psychosocial theory in front of the less-gifted working class may frighten and demoralize them.
    10 KB (1,715 words) - 19:53, 28 December 2023
  • ...f any sort, but they require nourishment as much as any creature. Current theory suggests they absorb nutrients directly through the skin into their 'pudge,
    3 KB (531 words) - 14:43, 2 June 2012
  • ...bear| fun]] depending upon what animals their civ has access to, which in theory can include any exotic land animal.
    18 KB (2,871 words) - 03:24, 1 May 2024
  • ...up in the list, as an existing link cannot be duplicated. So you could, in theory, look through the entire list; any item which doesn't appear in that list i
    14 KB (2,408 words) - 20:16, 23 June 2017
  • ...y will insist on showing up on one particular side of the map. The current theory is that this is caused by major rivers on the world map (i.e. the caravan c
    11 KB (1,909 words) - 17:59, 30 March 2024
  • the way it works is a diff file with a little context, so it can in theory be applied to any new DF version, as long as the raws aren't changed too he
    7 KB (836 words) - 20:01, 13 March 2013
  • ...up in the list, as an existing link cannot be duplicated. So you could, in theory, look through the entire list; any item which doesn't appear in that list i
    12 KB (2,153 words) - 19:26, 27 December 2013
  • <!-- THIS ARTICLE IS GENERAL THEORY, "THINGS TO CONSIDER".
    47 KB (7,991 words) - 16:28, 26 July 2021
  • ...channeled tile somehow gets "stuck" in the flowing state. This is only a theory.)''
    8 KB (1,353 words) - 10:53, 18 May 2015
  • ...e like nature. Further research from Dwarven Scientists is needed for this theory to be proven true.
    728 bytes (105 words) - 03:01, 28 April 2024
  • In theory, dyed objects can be [[color#Color tokens|colors]] other than the basic 16.
    3 KB (398 words) - 03:21, 20 December 2022
  • ...distinguished by the fact that they are ''owned'' by your dwarves and, in theory, provide significantly less protection against attacks. There have been hum
    2 KB (399 words) - 21:39, 26 July 2021
  • ...our dwarves have the necessary knowledge for that specific instrument. In theory, a dwarf can play any instrument if it is complete (but see "usage", below
    16 KB (2,106 words) - 16:51, 31 March 2024
  • In theory, dyed objects can be [[color#Color tokens|colors]] other than the basic 16.
    2 KB (319 words) - 06:35, 22 August 2018
  • ...hout a chisel or any other tool is a source of much study. The predominant theory is that dwarven teeth, sharpened and conditioned by years of eating the tou
    3 KB (445 words) - 20:26, 9 March 2014
  • In theory, dyed objects can be [[color#Color tokens|colors]] other than the basic 16.
    2 KB (265 words) - 03:32, 14 December 2011
  • ...er areas, which leads to much more bleeding and more chance of pulping. In theory, all edged weapons follow the "superior metal" rule, but, against unarmored
    60 KB (8,739 words) - 05:12, 7 January 2024
  • | Unimproved items || Any item without encrusting || In theory could be used for checking if there's items available to be encrusted
    18 KB (3,069 words) - 16:22, 14 April 2024
  • ...nal 3x1 arrays in parallel (i.e. 3x2 for a 2 input, 3x5 for 5 input). The theory is that power is transmitted across all of the power gears (which are all c
    18 KB (2,908 words) - 03:42, 20 December 2022
  • <!-- THIS ARTICLE IS GENERAL THEORY, "THINGS TO CONSIDER".
    43 KB (7,277 words) - 16:28, 26 July 2021
  • ...arven machinery, the most notable of which being the ''Stringing [[Beard]] Theory''. Accordingly, it is asserted the dwarven beard is in fact a single long s
    6 KB (893 words) - 03:42, 20 December 2022
  • ...ch of these only has a 50% chance to increase yield, so the result can, in theory, be as low as 1! But on average, such a farmer can expect 5.17 crops per s
    29 KB (4,659 words) - 02:40, 29 April 2024
  • ...ath somehow shapes the iron into another creature's shape. An alternative theory postulates that upon the metal tissue becoming nonliving, it transforms in
    4 KB (613 words) - 15:31, 26 March 2024
  • ...our dwarves have the necessary knowledge for that specific instrument. In theory, a dwarf can play any instrument if it is complete (but see "usage", below
    16 KB (2,075 words) - 03:35, 20 December 2022
  • ...hout a chisel or any other tool is a source of much study. The predominant theory is that dwarven teeth, sharpened and conditioned by years of eating the tou
    3 KB (476 words) - 21:55, 14 March 2024
  • ...defending your fortress and your dwarves. '''Trap design''' focuses on the theory and design of complex traps, mechanical systems and other automation for de
    43 KB (6,759 words) - 05:58, 13 July 2014
  • ...ath somehow shapes the iron into another creature's shape. An alternative theory postulates that upon the metal tissue becoming nonliving, it transforms in
    4 KB (582 words) - 15:31, 26 March 2024
  • ...ut Adamantine weapons and armor can be very useful in Adventurer Mode. In theory, an adventurer can also leave items there which you can use in Dwarf Mode i
    41 KB (6,700 words) - 12:31, 21 March 2022
  • ...defending your fortress and your dwarves. '''Trap design''' focuses on the theory and design of complex traps, mechanical systems and other automation for de
    44 KB (6,774 words) - 09:55, 21 December 2022
  • * In theory, the only metal armor pieces which are not "shaped" are Mail Shirt, Flask,
    92 KB (14,678 words) - 18:35, 8 May 2024
  • ...er, and refuse to drink milk because it's of better use as cheese. Another theory is that dwarves refuse to imbibe milk because it would make them puny milk-
    7 KB (1,068 words) - 03:43, 20 December 2022
  • ...f any sort, but they require nourishment as much as any creature. Current theory suggests they absorb nutrients directly through the skin and into their "pu
    3 KB (515 words) - 03:41, 26 July 2013
  • ...rated with [[bone]], [[hoof]], [[ivory]] or [[tooth]], and [[shell]]. (In theory, objects could also be decorated with [[pearl]], but since that doesn't exi
    7 KB (1,050 words) - 19:28, 23 February 2024
  • <!-- THIS ARTICLE IS GENERAL THEORY, "THINGS TO CONSIDER".
    50 KB (8,538 words) - 00:25, 21 December 2022
  • *[[User:Vasiln/Goblin Logic 1]] - Theory and practice of invader-based creature logic.
    14 KB (2,273 words) - 03:16, 20 December 2022
  • An archaeological expedition brought to the scholarly dwarven community a theory; that the worm men inhabiting the world are in fact an evolutionary subspec
    2 KB (335 words) - 21:07, 25 April 2024
  • <!-- THIS ARTICLE IS GENERAL THEORY, "THINGS TO CONSIDER".
    41 KB (6,894 words) - 15:00, 2 November 2015
  • ...ct the economic and social future of your fortress. Debating psychosocial theory in front of the less-gifted working class may frighten and demoralize them.
    10 KB (1,718 words) - 16:14, 28 December 2023
  • ...ct the economic and social future of your fortress. Debating psychosocial theory in front of the less-gifted working class may frighten and demoralize them.
    7 KB (1,308 words) - 01:36, 6 August 2014
  • ''Revised theory'': Imagine the 3D world as a grid of boxes. Each box can have one of three
    11 KB (1,872 words) - 03:23, 11 December 2011
  • ...of defending your fortress and your dwarves. This page will focus on the theory and design of complex traps, mechanical systems and other automation for de
    24 KB (4,016 words) - 02:01, 7 January 2023
  • ...ous odor" or otherwise-poisoned air, once believed to spread disease. The theory of miasma as the general cause of disease propagation was quite widespread
    2 KB (365 words) - 15:01, 8 December 2011
  • ...ist]], [[steam]], [[web|webs]], [[fire]], [[miasma]] and [[smoke]], but in theory not [[creature]]s, making them an important part in a fortress's [[defense
    8 KB (1,247 words) - 03:24, 20 December 2022
  • ...be derived from a written-on quire, all codices (except copies) should in theory be an artifact and possess a title.
    20 KB (3,119 words) - 16:46, 18 October 2023
  • In theory, dyed objects can be [[color#Color tokens|colors]] other than the basic 16.
    2 KB (320 words) - 15:42, 8 December 2011
  • ...defending your fortress and your dwarves. '''Trap design''' focuses on the theory and design of complex traps, mechanical systems and other automation for de
    34 KB (5,156 words) - 21:08, 17 September 2012
  • ...nal 3x1 arrays in parallel (i.e. 3x2 for a 2 input, 3x5 for 5 input). The theory is that power is transmitted across all of the power gears (which are all c
    18 KB (2,908 words) - 00:38, 21 December 2022
  • ...arven machinery, the most notable of which being the ''Stringing [[Beard]] Theory''. Accordingly, it is asserted the dwarven beard is in fact a single long s
    6 KB (935 words) - 03:11, 15 May 2024
  • Dwarves assigned to carry a crossbow will, in theory, never [[sparring|spar]], instead shooting at an archery range if possible
    16 KB (2,470 words) - 02:53, 2 July 2012
  • ...n allows that quick killing blow we are looking for - one two, one two. In theory, all edged weapons follow the "superior metal" rule, but, against unarmored
    56 KB (8,131 words) - 13:05, 6 January 2024
  • ...n biologists]] as to how and why such events are coordinated. However, one theory suggests they are training for their ongoing war with the [[octopus man|oct
    2 KB (313 words) - 03:59, 20 December 2022
  • In theory, when used in a barracks designated for Individual Equipment storage, dwarv
    943 bytes (141 words) - 22:00, 2 January 2023
  • In theory, clothing provides less protection against attacks than "real" armor, but s
    8 KB (1,367 words) - 03:37, 8 December 2018
  • ...return her kill. She thought she had a magic crossbow. Seeking to test her theory, she chased after the retreating elephants, but poor Reg, her luck abandone
    24 KB (4,302 words) - 20:25, 23 June 2017
  • ...n biologists]] as to how and why such events are coordinated. However, one theory suggests they are training for their ongoing war with the [[octopus man|oct
    2 KB (332 words) - 20:46, 25 April 2024
  • ...defending your fortress and your dwarves. '''Trap design''' focuses on the theory and design of complex traps, mechanical systems and other automation for de
    44 KB (6,755 words) - 15:29, 19 March 2024
  • | Can be used in the production of crystal glass, in theory. In practice, thanks to [http://www.bay12games.com/dwarves/mantisbt/view.ph
    21 KB (3,318 words) - 20:10, 10 March 2014
  • ...gone is gone. [[Megabeast]]s may be the obvious exception to this unproven theory. However, for [[armor]], there is no upper limit to how much [[damage]] yo
    6 KB (989 words) - 23:28, 15 August 2012
  • *[[User:Vasiln/Goblin Logic 1]] - Theory and practice of invader-based creature logic.
    14 KB (2,275 words) - 00:24, 21 December 2022
  • *[[User:Vasiln/Goblin Logic 1]] - Theory and practice of invader-based creature logic.
    13 KB (2,225 words) - 21:34, 23 June 2017
  • ...ct the economic and social future of your fortress. Debating psychosocial theory in front of the less-gifted working class may frighten and demoralize them.
    5 KB (836 words) - 17:35, 8 December 2011
  • ...rated with [[bone]], [[hoof]], [[ivory]] or [[tooth]], and [[shell]]. (In theory, objects could also be decorated with [[pearl]], but since that doesn't exi
    6 KB (998 words) - 03:18, 20 December 2022
  • <!-- THIS ARTICLE IS GENERAL THEORY, "THINGS TO CONSIDER".
    50 KB (8,538 words) - 03:18, 20 December 2022
  • ...hout a chisel or any other tool is a source of much study. The predominant theory is that dwarven teeth, sharpened and conditioned by years of eating the tou
    8 KB (1,342 words) - 03:25, 20 December 2022
  • ...ist]], [[steam]], [[web|webs]], [[fire]], [[miasma]] and [[smoke]], but in theory not [[creature]]s, making them an important part in a fortress's [[defense
    8 KB (1,298 words) - 05:08, 19 March 2023
  • ...be derived from a written-on quire, all codices (except copies) should in theory be an artifact and possess a title.
    20 KB (3,168 words) - 14:07, 21 February 2024