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  • == a.k.a. Science On Fire == ...turers may also perform ‼Science‼, but if it's not a dwarf, it just isn't ‼Science
    606 bytes (89 words) - 18:56, 13 April 2024
  • ...do blunt impact damage, but only a tiny amount due to the poor [[material science|material properties]] of wood for a combat weapon. While every weapon is ac ...r/dwarffortress/comments/11bh54h/combat_science_iii_fighting_the_undead/ !!Science!!] shows that while axe create a messy pile of reanimated corpse, the axe g
    60 KB (8,739 words) - 05:12, 7 January 2024
  • Ghosts are generally immune to harm (except for a few [[#Science on Ghosts|bugs]]). They can be targeted in the Squad kill screen ({{K|s}},{ == Science on Ghosts ==
    10 KB (1,684 words) - 02:56, 29 April 2024
  • Ghosts are generally immune to harm (except for a few [[#Science on Ghosts|bugs]]). They can be targeted in the Squad kill screen ({{K|s}},{ == Science on Ghosts ==
    10 KB (1,571 words) - 03:25, 20 December 2022
  • The invention of minecarts revolutionized the [[minecart logic|Science of Dwarfputing]] by enabling smaller, faster logic systems to be built. ...ick. [http://www.bay12forums.com/smf/index.php?topic=137557.0 Thread with SCIENCE here].
    95 KB (15,558 words) - 20:25, 8 April 2024
  • == Science on Ghosts ==
    5 KB (865 words) - 20:17, 22 April 2019
  • == Science on Ghosts ==
    5 KB (788 words) - 20:17, 22 April 2019
  • ...el helmets. <sup>[http://www.bay12forums.com/smf/index.php?topic=116151.30 science!]</sup> ...y12forums.com/smf/index.php?topic=92852.msg2601760#msg2601760 Some dwarven science] has also been conducted on the armor values of strange mood armors made fr
    92 KB (14,678 words) - 18:35, 8 May 2024
  • The invention of minecarts revolutionized the [[minecart logic|Science of Dwarfputing]] by enabling smaller, faster logic systems to be built. ...ick. [http://www.bay12forums.com/smf/index.php?topic=137557.0 Thread with SCIENCE here].
    93 KB (15,231 words) - 15:00, 15 December 2023
  • ...'' is a [[Material science|property]] of [[material]]s. As with [[Material science#Mechanical Performance Properties|yield and fracture]], there are six types
    2 KB (304 words) - 00:48, 18 January 2024
  • ...normally make out of wood, but wood melee weapons and armor are [[Material science#Material and item properties|basically useless in combat]]. You can use elv ...alf-competent, metal-clad dwarven militia [see [[Material_science|Material science]] for more info]. However, elves will also employ [[Mercenary|mercenaries]]
    18 KB (2,871 words) - 03:24, 1 May 2024
  • ...el helmets. <sup>[http://www.bay12forums.com/smf/index.php?topic=116151.30 science!]</sup> ...y12forums.com/smf/index.php?topic=92852.msg2601760#msg2601760 Some dwarven science] has also been conducted on the armor values of strange mood armors made fr
    75 KB (12,156 words) - 19:50, 13 February 2023
  • ...game, many through its direct effect on item [[weight]], but as [[material science|material properties]] go, its implementation is sometimes underwhelming - w ...t | Depends on armor type and the race it was crafted for. See [[Material science#Contact Area|here]] for some examples.
    13 KB (1,767 words) - 06:00, 22 April 2024
  • ...'' is a [[Material science|property]] of [[material]]s. As with [[Material science#Mechanical Performance Properties|yield and fracture]], there are six types
    2 KB (231 words) - 05:41, 1 September 2016
  • ...protection.<sup>[http://www.bay12forums.com/smf/index.php?topic=116151.30 science!]</sup> ...y12forums.com/smf/index.php?topic=92852.msg2601760#msg2601760 Some dwarven science] has also been conducted on the armor values of strange mood armors made fr
    64 KB (10,487 words) - 21:31, 24 November 2014
  • ...'' is a [[Material science|property]] of [[material]]s. As with [[Material science#Mechanical Performance Properties|yield and fracture]], there are six types
    2 KB (229 words) - 05:41, 1 September 2016
  • ...are: mathematics, philosophy, history, geography, medical science, natural science, astronomy, engineering, and chemistry. These all have their own sub-catego
    3 KB (362 words) - 03:37, 20 December 2022
  • ...s on mathematics, philosophy, history, geography, medical science, natural science, astronomy, engineering, and chemistry. They are referred to as ''manuals''
    20 KB (3,119 words) - 16:46, 18 October 2023
  • ...do blunt impact damage, but only a tiny amount due to the poor [[material science|material properties]] of wood for a combat weapon. While every weapon is ac ...calculated is currently not fully understood, and this area begs for more !SCIENCE!.
    56 KB (8,131 words) - 13:05, 6 January 2024
  • * '''Science''': Doing experiments to figure out how the game works. * '''‼SCIENCE‼''': Like '''science''', but involving more blood and fire.
    3 KB (406 words) - 05:25, 17 February 2012
  • ...are: mathematics, philosophy, history, geography, medical science, natural science, astronomy, engineering, and chemistry. These all have their own sub-catego
    3 KB (429 words) - 22:05, 18 February 2023
  • ...'' is a [[Material science|property]] of [[material]]s. As with [[Material science#Mechanical Performance Properties|yield and fracture]], there are six types
    2 KB (231 words) - 04:00, 20 December 2022
  • ...s on mathematics, philosophy, history, geography, medical science, natural science, astronomy, engineering, and chemistry.
    20 KB (3,168 words) - 14:07, 21 February 2024
  • ...ed since the bug has been fixed, even in the Premium version 50.11. More !!SCIENCE!! is needed to determine the trigger.
    54 KB (9,409 words) - 23:54, 13 January 2024
  • ...ly factors in this are the [[weight]] of the ammunition and the [[material science|physical properties of the material]] in combat. The type of ammunition and
    3 KB (496 words) - 02:52, 20 December 2022
  • ...able splat at the bottom), interfere with the reproducibility of dwarven !!SCIENCE!!, and be [[exploit]]ed as the key mechanic in [[#Coinstar training|coinsta
    20 KB (3,327 words) - 05:23, 3 March 2024
  • ...The surgeon skill is also used by [[scholars]] when thinking about medical science-related [[topics]]:
    2 KB (290 words) - 04:01, 20 December 2022
  • ...The suturer skill is also used by [[scholars]] when thinking about medical science-related [[topics]]:
    1 KB (175 words) - 04:01, 20 December 2022
  • ...: [http://www.bay12forums.com/smf/index.php?topic=118751.0 Room Values - !!SCIENCE!!] - The mathematics to help calculate room value.
    9 KB (1,543 words) - 03:54, 20 December 2022
  • No one has yet done Science on the possibility of using [[minecart]]s to transport paralyzed dwarves. W
    18 KB (3,071 words) - 04:09, 20 December 2022
  • ...und dresser skill is also used by [[scholars]] when thinking about medical science-related [[topics]]:<br>
    1 KB (159 words) - 04:09, 20 December 2022
  • ...: [http://www.bay12forums.com/smf/index.php?topic=118751.0 Room Values - !!SCIENCE!!] - The mathematics to help calculate room value.
    7 KB (1,145 words) - 19:06, 10 March 2014
  • ...ly factors in this are the [[weight]] of the ammunition and the [[material science|physical properties of the material]] in combat. The type of ammunition and
    3 KB (490 words) - 19:35, 24 July 2014
  • Through the use of the latest magma-powered and minecart-driven science, we have solved the riddle of whether a dwarf carrying a ◄gold ring► ca
    2 KB (334 words) - 13:37, 12 March 2024
  • * Have a science lab. Use living creatures and people as test subjects.
    51 KB (8,717 words) - 12:51, 19 August 2018
  • ...h easier, as well as simplifying the [[pump stack]]s for applications in !!SCIENCE!!.
    2 KB (352 words) - 03:40, 20 December 2022
  • see '''[[Material science]]''' for an explanation of what the yield/fracture/elasticity terminology m
    34 KB (5,534 words) - 19:32, 21 February 2023
  • ...e]]s of equal parity to, say, [[granite]]. Although the precise [[material science|material properties]] of ash are unknown, it is [[fire-safe]] and (somehow)
    1 KB (159 words) - 20:01, 11 July 2013
  • ...stry]]. The skill is also used by [[scholars]] when thinking about medical science-related [[topics]].
    2 KB (325 words) - 14:53, 29 January 2024
  • ...The suturer skill is also used by [[scholars]] when thinking about medical science-related [[topics]]:
    1 KB (206 words) - 23:59, 24 February 2024
  • ...ronze, iron or silver is a good use for these low-grade materials. Dwarven science advances have, however, determined that [[silver]] is, due to its high dens
    3 KB (485 words) - 03:07, 20 December 2022
  • ...ints on the [[material]]s in the game, and dictates a number of [[material science|material properties]] related to states of matter and heat/cold [[wear|dama
    11 KB (1,632 words) - 21:44, 6 February 2024
  • ...short swords out of any weapon-grade [[metal]], but those with [[material science|superior edge properties]] are more effective. "Rock short swords" are a sp
    3 KB (409 words) - 14:23, 26 June 2023
  • Dwarven science continues to research improvements in the milling process. Dwarven historie
    3 KB (436 words) - 22:33, 27 October 2013
  • ...e]]s of equal parity to, say, [[granite]]. Although the precise [[material science|material properties]] of ash are unknown, it is [[fire-safe]], (somehow) [[
    2 KB (230 words) - 03:07, 20 December 2022
  • ...game, many of them through its affect on overall weight, but as [[material science|material properties]] go, its implementation in the game is somewhat underw
    8 KB (1,134 words) - 00:49, 16 January 2014
  • Again, those familiar with traditional science may recognize the phrase, where it normally means, "The more the better." H
    15 KB (2,474 words) - 17:42, 7 July 2014
  • ...and general bloodsucking. This makes them ideal test subjects for dwarven science.
    2 KB (228 words) - 07:15, 25 April 2024
  • ...s a high [[weight|mass]] and [[density]] are the most important [[material science|material properties]] (for this reason the best blunt weapons tend to be bo
    6 KB (978 words) - 03:07, 20 December 2022
  • Adamantine has extreme [[material science|material properties]]: it is nigh-weightless (weighing about as much as [[w
    13 KB (2,059 words) - 08:13, 13 May 2024

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