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  • ===Meph Tileset=== <!-- [[Image:meph_tileset_logo.png|thumb|right|Logo for Meph Tileset]] -->
    17 KB (2,167 words) - 03:31, 20 December 2022
  • ===Meph Tileset=== <!-- [[Image:meph_tileset_logo.png|thumb|right|Logo for Meph Tileset]] -->
    17 KB (2,167 words) - 00:32, 21 December 2022
  • ==Link to Meph Tileset?== It might be the time to start some discussion on whether Meph's tileset should have a link to it in this article. I don't feel I have muc
    1 KB (193 words) - 09:01, 29 September 2022
  • ...? Briess? Also, just checking before I post an art call on the forums, but Meph's recent takedown of their tileset prompted this, at least in part, right? ...I just never dared to do anything about it. Yes, the controversy regarding Meph's tileset was what finally made me start this discussion. If I'd decided to
    41 KB (6,588 words) - 15:22, 10 April 2022
  • ...as in, Meph's recent tileset takedown [https://dwarffortresswiki.org/index.php/Dwarf_Fo
    106 KB (16,866 words) - 21:23, 6 May 2024
  • ...calculations_towards_determining_the/gi2l7py/ quote from Toady], shared by Meph, goes into more detail on how procedural creature generation works (prior t
    22 KB (3,060 words) - 07:54, 8 December 2023
  • * The Fletcher is an extension to the vanilla bowyer. Meph cant alter the bowyer, so he made a custom workshop for it.
    2 KB (289 words) - 01:59, 5 July 2014
  • * Meph decided to make the amount this high because people will have to recolor a
    1 KB (175 words) - 04:10, 3 September 2013
  • ...of multiple materials. If it turns out that it is too hard to micromanage, Meph will reduce the workshop back to steel-only, just as it was before.
    902 bytes (143 words) - 03:56, 3 September 2013
  • ...ilitary Garrison, Embassy and now the Merchant Stalls need a lot of coins, Meph added a designated workshop to produce them.
    493 bytes (73 words) - 20:41, 23 June 2017
  • Author: Meph<br />
    6 KB (890 words) - 12:19, 8 July 2014
  • # The downloads are broken/removed due to the whole Meph debacle. This is an issue with the Masterwork namespace as a whole, which n
    46 KB (7,450 words) - 16:46, 1 May 2024
  • -Meph, http://www.bay12forums.com/smf/index.php?topic=125630.msg4230683#msg423068
    428 bytes (70 words) - 20:47, 19 August 2013
  • ...sing the sprite to have a two-frame animation. The idea was forwarded by [[Meph]], who drew it. This in turn spawned a discussion as to where the maggots i
    2 KB (308 words) - 03:51, 20 December 2022
  • ...sing the sprite to have a two-frame animation. The idea was forwarded by [[Meph]], who drew it. This in turn spawned a discussion as to where the maggots i
    2 KB (313 words) - 11:52, 24 January 2023
  • Author: Meph<br />
    10 KB (1,481 words) - 21:14, 6 February 2014
  • * Here’s the list, in case the forum thread meph put up today gets buried (http://www.bay12forums.com/smf/index.php?topic=17
    12 KB (1,922 words) - 12:19, 20 October 2022
  • Author: Meph<br />
    10 KB (1,524 words) - 03:39, 20 December 2022