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Difference between revisions of "Surgeon"

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(Removed bug section: all surgery bugs I found were marked resolved, especially #2773 which is listed as fixed in 40.01. If there is an active bug, please link to the specific report on the bug tracker)
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Revision as of 12:14, 18 May 2015

Skill: Surgeon
Association  
Profession Doctor
Job Title Surgeon
Labor Surgery
Tasks
  • Move patient to surgery area
  • Surgery on injured dwarves
Workshop
None
Attributes
  • Agility
  • Focus
  • Spatial Sense
  • Kinesthetic Sense
This article is about the current version of DF.
Note that some content may still need to be updated.


Surgeon is the skill associated with the Surgery labor. Surgeons are responsible for treatment of complex overlapping injuries, damage to internal organs and syndromes using tables and traction benchs at a hospital.

Surgeon skill level is related to rate of success and post operation infection[Verify]. The patient must be at rest to perform surgery. If the patient is not at rest, the surgeon will cancel surgery. The patient will stop resting when he gets too hungry or thirsty. The patient may cease resting while being carried to the surgery table if it is a long distance away.

A job to remove necrotic tissue starts with a Surgery job, which appears to be a prep phase, followed by a Remove Rotten Tissue job, after which another Surgery job occurs. The necrotic tissue is gone at the end of the remove rotten tissue job. The body parts from which the tissue was removed will be light yellow (oddly, even body parts that were previously darker due to existing injuries). The initial surgery job will be preceded by a Clean Patient job if possible.

Surgeons bring your fortress' injured heroes back from the brink as part of the health care industry.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused