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Difference between revisions of "User:Kataklistika/workshopdesign"

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(Created page with 'Floor X ╔═══╗ ╔═══╗ ║WWW║ ║WWW║ ║WWW╚╦═══╦╝WWW║ ║WWW┼O...O┼WWW║ ╚══╦O.....O╦══╝ ═══╝.......…')
 
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
Floor X
+
=== Description ===
 +
This workshop design offers plenty of space for working and it provides a ton of storage on the level above or below the workshops. Statues can be tastefully arranged to beautify the fortress. The booze locker can also be used for other storage needs or simply turned into a hallway. Using custom stockpiles will prevent any problems down the road. Of course different stockpiles will require different input/output sizes. Some stockpile space can be devoted to other needs for workshops that require little input/output storage (e.g. The Dyer's Workshop Storage will only use up a few tiles. The remaining storage space can be used for bones and shells).
  
 +
=== Floor Plan ===
 +
Floor X<PRE>
 
╔═══╗    ╔═══╗
 
╔═══╗    ╔═══╗
 
║WWW║    ║WWW║
 
║WWW║    ║WWW║
 
║WWW╚╦═══╦╝WWW║
 
║WWW╚╦═══╦╝WWW║
║WWW┼O...O┼WWW║
+
║WWW┼OΩ.ΩO┼WWW║
 
╚══╦O.....O╦══╝
 
╚══╦O.....O╦══╝
═══╝.......╠══╗
+
═══╝Ω.....Ω╠══╗
 
...........║BB║
 
...........║BB║
 
.......<...┼BB║
 
.......<...┼BB║
 
...........║BB║
 
...........║BB║
═══╗.......╠══╝
+
═══╗Ω.....Ω╠══╝
 
╔══╩O.....O╩══╗
 
╔══╩O.....O╩══╗
║WWW┼O...O┼WWW║
+
║WWW┼OΩ.ΩO┼WWW║
 
║WWW╔╩═══╩╗WWW║
 
║WWW╔╩═══╩╗WWW║
 
║WWW║    ║WWW║
 
║WWW║    ║WWW║
╚═══╝    ╚═══╝
+
╚═══╝    ╚═══╝</PRE>
 
 
Floor X ± 1
 
  
 +
Floor X ± 1<PRE>
 
╔══════╦══════╗
 
╔══════╦══════╗
 
║SSSSII║IISSSS║
 
║SSSSII║IISSSS║
Line 33: Line 35:
 
║SSSSII║IISSSS║
 
║SSSSII║IISSSS║
 
║SSSSII║IISSSS║
 
║SSSSII║IISSSS║
╚══════╩══════╝
+
╚══════╩══════╝</PRE>
 
 
*O = Just a part of the wall. Turns into a pillar when smoothed.
 
*W = Workshop
 
*B = Booze Locker
 
*S = Workshop Stockpile Output.
 
*I = Workshop Stockpile Input.
 
  
This workshop design offers plenty of space for working and it provides a ton of storage on the level above or below the workshops. Statues can be tastefully arranged to beautify the fortress. The booze locker can also be used for other storage needs or simply turned into a hallway. Using custom stockpiles will prevent any problems down the road. Of course different stockpiles will require different input/output sizes. Some stockpile space can be devoted to other needs for workshops that require little input/output storage (e.g. The Dyer's Workshop Storage will only use up a few tiles. The remaining storage space can be used for bones and shells).
+
<PRE>LEGEND
 +
O = Just a part of the wall. Turns into a pillar when smoothed.
 +
W = Workshop
 +
B = Booze Locker
 +
S = Workshop Stockpile Output.
 +
I = Workshop Stockpile Input.
 +
Ω = Statue</PRE>

Latest revision as of 00:21, 9 March 2010

Description[edit]

This workshop design offers plenty of space for working and it provides a ton of storage on the level above or below the workshops. Statues can be tastefully arranged to beautify the fortress. The booze locker can also be used for other storage needs or simply turned into a hallway. Using custom stockpiles will prevent any problems down the road. Of course different stockpiles will require different input/output sizes. Some stockpile space can be devoted to other needs for workshops that require little input/output storage (e.g. The Dyer's Workshop Storage will only use up a few tiles. The remaining storage space can be used for bones and shells).

Floor Plan[edit]

Floor X

╔═══╗     ╔═══╗
║WWW║     ║WWW║
║WWW╚╦═══╦╝WWW║
║WWW┼OΩ.ΩO┼WWW║
╚══╦O.....O╦══╝
═══╝Ω.....Ω╠══╗
...........║BB║
.......<...┼BB║
...........║BB║
═══╗Ω.....Ω╠══╝
╔══╩O.....O╩══╗
║WWW┼OΩ.ΩO┼WWW║
║WWW╔╩═══╩╗WWW║
║WWW║     ║WWW║
╚═══╝     ╚═══╝

Floor X ± 1

╔══════╦══════╗
║SSSSII║IISSSS║
║SSSSII║IISSSS║
║SSSSII║IISSSS║
║SSSSII║IISSSS║
║SSSSII║IISSSS║
║SSSSS...SSSSS║
╠═════.>.═════╣
║SSSSS...SSSSS║
║SSSSII║IISSSS║
║SSSSII║IISSSS║
║SSSSII║IISSSS║
║SSSSII║IISSSS║
║SSSSII║IISSSS║
╚══════╩══════╝
LEGEND
 O = Just a part of the wall. Turns into a pillar when smoothed.
 W = Workshop
 B = Booze Locker
 S = Workshop Stockpile Output.
 I = Workshop Stockpile Input.
 Ω = Statue